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Crash on scripting_cpp_string_for when opening the project
Reproduction steps: 1. Open the attached “CrashRepro” project Expected result: The project opens Actual result: Unity Editor cr... Read more
Crash on SerializeObjectAndAddToRecording when adding animation to objec...
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Open “Scenes/SampleScene.unity“ Scene 3. Select “Cube“ Prefab in... Read more
Input.GetKey() does not log symbols when using a Japanese keyboard
Reproduction steps: # Download and activate the “Japanese - Romaji” keyboard # Open the attached project “GetKeyRepro.zip” # Enter ... Read more
Complex Lit shader has black/missing pixels when viewed in albedo mode
Reproduction steps: # Open the attached (ClearCoarDeferred.zip) project # Open the “Assets/Repro/Repro.unity” Scene # Observe t... Read more
UI Toggle group losing its state when clicking elsewhere
How to reproduce: # Open the user attached “Repro_2020.3.38f1-1380641.zip“ project # Enter Play Mode # Click between the different ... Read more
"ProjectSettings.asset" changes to an unparsable YAML file when using Sc...
Steps to reproduce: 1. Unzip the “Parse” folder and observe the ProjectSettings.asset file in Parse/ProjectSettings folder where th... Read more
Cloud Diagnostics GUI is broken when using a custom scaling value of 175...
Reproduction steps: 1. Open a new or an existing project 2. Go to Window > General > Services 3. In the new window, go to Cloud D... Read more
[Android] SpriteAtlas texture when compressed with ASTC has solid black...
Reproduction steps: # Download the user's attached project (“AtlasProblem.zip“) and remove the Library folder before opening # O... Read more
Constrained fields don't work as supposed to when using numeric field sp...
Reproduction steps: # Open the attached “BugTest1.zip” project # Open the “Assets/Scenes/SampleScene.unity” Scene # Select all ... Read more
The Animator window is slow when displaying a Blend Tree with many nodes
Reproduction steps: 1. Open project “GameKitController-blendTree-test” 2. Open the Scene “Objectives System Demo” 3. Select GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs