Search Issue Tracker
HideFlags.DontSave | HideFlags.NotEditable component on a GameObject sti...
How to reproduce: 1. Open the user’s attached project “HideFlags.zip” 2. Open the “SampleScene” Scene 3. Select the “Prefab” Game... Read more
Prefab instance is not enabled if RevertPropertyOverride is called durin...
Steps to reproduce: 1. Open the “prefab_property_modification_bug_test” project 2. Open “SampleScene” scene in Assets/Scenes 3. M... Read more
HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps: 1. Open the attached “TestHDRPBug.zip“ project 2. Open “SampleScene” scene 3. Build and Run the project 4. P... Read more
Window restoration no longer restores EditorWindow instances correctly
This is a regression due to the removal of fullscreen playmode (see the following PRs): [2023.1|https://github.cds.internal.unity... Read more
Lights are not responsive or sometimes don't work in Build when a model ...
How to reproduce: 1. Open the user’s attached project “IN_19297“ 2. Build And Run 3. Press any key → “SINGLEPLAYER” → “Titanic” → “M... Read more
[Android] .so without lib prefix loads in development-build, but not in ...
Reproduction steps: # Open the user’s attached project “UnityTestProject“ # Go to Window > Package Manager and install Android L... Read more
Reflection Probe Sample Effect changes when rotating the Camera
How to reproduce: 1. Open the attached user project “reflectionprobe_demo.zip“ 2. Open Scene “Zhucheng01“ (Assets/Demo/Zhucheng01)... Read more
UI transition animation does not work when translating with percentages ...
How to reproduce: 1. Open the attached project “UITransAnim.zip“ 2. Open Scene “Scene_Book“ (Assets/Scenes) 3. Enter Play Mode 4... Read more
Some text elements disappear or turn white when using text shadows or ou...
How to reproduce: 1. Open the attached user project “BugUIToolkitTextShadowsAndOutlines.zip“ 2. Open Scene “SampleScene“ (Assets/Sce... Read more
Meshes cannot be read during import process when running in batch mode
Steps to reproduce: 1. Download the “BatchModeRO” project 2. Open Command Prompt window 3. Go to the Unity version folder (eg. cd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException