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12
votes
Active

High polling rate mice are causing performance issues

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May 25, 2022

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Version/s: 2020.3.33f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a11

Reproduction steps: 1. Open users attached project 2. Press the "Stats" button on the Game View window 3. Enter the Play Mode 4. Mov... Read more

13
votes
Active

Exceptions are not logged when thrown from "async Task"

Scripting

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May 12, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce: 1. Open project "LogsInAsync.zip" 2. In the Hierarchy window select "GameObject" GameObject 3. In the Inspector wi... Read more

11
votes
Active

[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...

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Sep 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Steps to reproduce: 1. Open the attached user's project "StereoRenderTextureTest.zip" 2. Enter Play Mode with a Quest 1/2 attached... Read more

24
votes
Active

[Windows] Not possible to deduce the source of 'Shader properties can't ...

Shader System

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Sep 28, 2020

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Version/s:

1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more

21
votes
Active

NavMesh gets stretched between stairs and the voxel tile edge when the l...

AI Navigation

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Oct 17, 2020

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Version/s: 2020.1.9f1, 2021.1

How to reproduce: 1. Open the user's attached "UnityPathfindingTesting" project 2. Open the "PathfindingTesting" Scene 3. Enable "Sh... Read more

11
votes
Active

Identical Asset bundles differ bitwise when building Addressable content

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Aug 24, 2021

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Version/s: 2020.3.17f1, 2021.1.17f1, 2021.2.0b9, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more

12
votes
Active

Output in Command Prompt is not displayed when Editor is launched via Un...

Package: Hub

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Jul 20, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more

0
votes
Active

[VCS] Submit and Revert window asset lists are cleared out on assembly r...

Package: Version Control

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Jan 02, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new material... Read more

10
votes
Active

Error when stopping Play Mode and setting parent of a transform to null ...

Scripting

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Exit Play ... Read more

0
votes
Active

GC Alloc when using Graphics.RenderMeshInstanced

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Mar 31, 2023

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Version/s: 2021.3.22f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a9

Reproduction steps: 1. Open the attached project "RenderMeshInstanced_ArgumentException" 2. Open "SampleScene" 3. Enable Deep Pro... Read more

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