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8
votes
Active

[URP] Sprites are not batched together when using Light Probes

2D

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Aug 04, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Game View window3. Open the Frame Debugger (W... Read more

0
votes
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WAV and MP3 audio clips contain audio spikes when exported to AAC

Audio

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Dec 04, 2018

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Version/s: 2017.4.0f1, 2018.2.0f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project2. Build it for WebGL3. Play the built project4. Press on the WAV button Reproduced o... Read more

4
votes
Active

[Oculus] Application doesn't recover after device connection was aborted...

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.2

Reproduction steps:1. Open the user's attached project "SSAOXR.zip"2. Make sure Quest 1/2 is attached and Oculus Link established3. ... Read more

0
votes
Active

[GraphView] Edges connected to StackNodes do not keep the shape of the N...

Graph Tools Foundation

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Sep 08, 2020

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Version/s: 2019.4.9f1, 2020.2

1. Open the attached project from "case_1276108-VersionGraph_2019.4-2.zip"2. Expand "Packages" in Project Browser and double click "... Read more

0
votes
Active

Reference icon (question mark) for documentation link to a missing page

Editor - Functionality

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Dec 18, 2020

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Version/s: 2018.4

Repro steps :- Create new built in project- select the scene- click on the question mark icon on the top right of the inspector Expe... Read more

0
votes
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Editor crashes while building when Resources folder contains prefab with...

Package: Scriptable BuildPipeline

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Feb 08, 2021

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Version/s: 2018.4.6f1, 2019.2.0a5, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project2. Build the project Expected result: build completes successfullyActual result: Unit... Read more

5
votes
Active

'Internal: JobTempAlloc has allocations that are more than 4 frames old'...

IMGUI

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Sep 22, 2021

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Version/s: 2021.2.0a9, 2022.1, 2022.1.0a10

How to reproduce:1. Open attached project2. Open Profiler and enable Live Timeline3. Enter Play mode4. Observe console Warnings:Inte... Read more

1
votes
Active

[HDRP] Shadows pop in and out when tessellated geometry is culled

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Jan 03, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. Open the user-submitted project2. Open the scene "OutdoorsScene" and enter Play mode (Assets/OutdoorsScene.unity... Read more

0
votes
Active

Materials appear white when importing model as .jas file

Asset-Importers

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Jan 21, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more

1
votes
Active

Render order issue with the URP Render Objects Renderer Feature when vie...

uGUI

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Jan 07, 2022

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Version/s: 2020.3, 2021.2, 2021.2.6f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project "URPRenderObjectsPrefabBug.zip"2. Open the "SampleScene" Scene3. In the Hierarc... Read more

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