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[Graphics] templates URP throw missing namespace errors on updating inpu...
Steps to reproduce: 1) Create a new project with "3D Sample Scene (URP)" template 2) Edit > Project settings > Player -> Other Setti... Read more
Crash on entering Play mode when a script is calling NavMeshSurface.Upda...
How to reproduce: 1. Open the attached project named "NavMeshTest.zip" 2. Open the Game Scene located in Assets/Src/Scenes/Game 3. E... Read more
DSPGraph PlayClip sample crashes in Windows/x64 build
Reproduction steps: 1. Open user's attached project "AudioTest2.zip" 2. Build for Windows/x64 using the default way 3. Run the build... Read more
Curl errors are thrown when calling UnityWebRequest.Dispose
How to reproduce: 1. Open the attached project's "case_1297654-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wa... Read more
Editor throws assembly reference error when custom assembly is used
How to reproduce: 1. Open the attached "SmartTool.zip" project 2. Open the "SmartTool" Scene Expected result: Custom assembly is lo... Read more
[WebGL] Memory leaks when unzipping files
How to reproduce: 1. Open the attached project "case_1297458-Project.zip" 2. Make a WebGL build 3. Host the built WebGL Player 4. Op... Read more
[Android] Using VideoPlayer.Prepare and calling 10000 UnityWebRequest's ...
How to reproduce: 1. Open the user's attached project "AndroidCrashProject.zip" 2. Load the Scene "Test" 3. Build and Run the projec... Read more
[UWP] [WMR] OnGUI UI Elements break on HMD
How to reproduce: 1. Open the attached "Test WMR GUI.zip" project 2. Plug-in Acer HMD device 2. Switch and Build to UWP 3. Open Visu... Read more
[WebGL][Android] Memory growth above 256mb causes [Could Not Allocate] e...
Reproduction steps: 1. Open the attached project "WebGL-MemoryTest-main.zip" 2. In the Project window under "Assets/Scenes" open "Me... Read more
Input.GetAxis("Mouse X") stops working after Game view has been moved/re...
Reproduction steps: 1. Open project "Test2018.zip" 2. Press Play 3. Move Game view as a separate window 4. Dock the Game view somewh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Log shader compilation does not give info on which shader instance had a variant compiled
- Label text overflows its rect when resizing the Game view in Free Aspect
- UI Toolkit Slider value defaults to min value when the initial value is set in the UXML file
- The Player hangs when unloading a scene using the UnloadUnusedAssets() method
- [iOS] Too many texture parameters error is thrown when running on devices that support the number of parameters