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[iOS 14] Video freezes when resuming the app from suspension or unlockin...
Steps to reproduce: 1. Download and open the user's attached "VideoTest" project 2. Build and deploy the project to iOS 3. Lock and ... Read more
[Graphics] templates URP throw missing namespace errors on updating inpu...
Steps to reproduce: 1) Create a new project with "3D Sample Scene (URP)" template 2) Edit > Project settings > Player -> Other Setti... Read more
Crash on entering Play mode when a script is calling NavMeshSurface.Upda...
How to reproduce: 1. Open the attached project named "NavMeshTest.zip" 2. Open the Game Scene located in Assets/Src/Scenes/Game 3. E... Read more
DSPGraph PlayClip sample crashes in Windows/x64 build
Reproduction steps: 1. Open user's attached project "AudioTest2.zip" 2. Build for Windows/x64 using the default way 3. Run the build... Read more
Curl errors are thrown when calling UnityWebRequest.Dispose
How to reproduce: 1. Open the attached project's "case_1297654-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wa... Read more
Editor throws assembly reference error when custom assembly is used
How to reproduce: 1. Open the attached "SmartTool.zip" project 2. Open the "SmartTool" Scene Expected result: Custom assembly is lo... Read more
[WebGL] Memory leaks when unzipping files
How to reproduce: 1. Open the attached project "case_1297458-Project.zip" 2. Make a WebGL build 3. Host the built WebGL Player 4. Op... Read more
[Android] Using VideoPlayer.Prepare and calling 10000 UnityWebRequest's ...
How to reproduce: 1. Open the user's attached project "AndroidCrashProject.zip" 2. Load the Scene "Test" 3. Build and Run the projec... Read more
[UWP] [WMR] OnGUI UI Elements break on HMD
How to reproduce: 1. Open the attached "Test WMR GUI.zip" project 2. Plug-in Acer HMD device 2. Switch and Build to UWP 3. Open Visu... Read more
[WebGL][Android] Memory growth above 256mb causes [Could Not Allocate] e...
Reproduction steps: 1. Open the attached project "WebGL-MemoryTest-main.zip" 2. In the Project window under "Assets/Scenes" open "Me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context