Search Issue Tracker
VideoPlayer Component does not render video in Play mode when Camera Com...
How to reproduce: 1. Open the "test" Scene in the attached "case_1160661.zip" Unity project 2. Enter Play mode and observe the Game ... Read more
The Transition ExitTime for a Transition towards EXIT is not evaluated
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" 3. Select "Player" >"Body" 4. In Animator Window double click ... Read more
There is no notice if installation in Hub fails
To reproduce: 1) Open Unity Hub 2) Add a new Unity version in it 3) When it finishes downloading and starts installing, block all pe... Read more
[Tiny] Editor throws Build errors when trying to Play Sample projects
No longer reproducible with 2019.2.0f1 and Tiny 0.15.3 Reproduction steps: 1. Open the attached project named "Case_1160050" 2. Cli... Read more
Component reorder area is much narrower in Unity 2019 compared to earlie...
How to reproduce: 1. Create a new project 2. In the Hierarchy Window create a new empty object and add some components to it 3. Atte... Read more
[Addressables] Addressables don't load Sprite from Sprite Atlas, due to ...
Reproduction steps: 1. Open "AddressablesSpriteBundleIssue.zip" project 2. Build Addressables 3. Open "DependencyIssue" scene 4. En... Read more
Test Assemblies are not referenced when they are imported through Unity ...
How to reproduce: 1. Open the attached project ("BugReports-MainProject.zip") 2. Notice the "Missing assembly reference" error in th... Read more
[Timeline] Audio track with no audio source acts as 3D spatial blended a...
Steps to reproduce: 1. Open attached project 2. Enter play mode 3. Music is playing on the left side of the headphones/speakers at t... Read more
[ProBuilder] NullReferenceException Occurs on Exporting ProBuilderObject...
NullReferenceException Occurs on Exporting ProBuilderObject with Vertex Colors enabled, when vertex colors are not applied Steps to... Read more
[Metal/Vulkan] Projection Matrix in a shader is offset when CommandBuffe...
To reproduce: 1. Open attached project "Metal_iOS_Bug.zip" 2. Open "SampleScene.unity" scene 3. Make sure that Metal Editor Support ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polygons are created on the opposite side of the Sprite when the Sprite boundaries are above the edge of the Texture
- Render Graph Viewer Resource list becomes shrunk after using a filter that yields no results
- [Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added on some Android devices in "com.unity3d.player.UnityPlayerActivity/2D Colour Attachement"
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList