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[ChromeOS] When Patch and Patch And Run build options are used there is ...
How to reproduce: 1. Create a new project 2. Open the Build Settings and switch the Target Platform to Android 3. Enable the Develop... Read more
[Oculus] Editor crash on UnityEngine.SubsystemBindings.DestroySubsystem ...
Reproduction steps: 1. Open the attached user's project "VR Testing.zip" 2. Connect Quest 1/2 with Oculus Link 3. Enter and exit Pla... Read more
Version Control Checkout Failed Window is popped instead of throwing exc...
Steps to reproduce: 1. Setup Perforce server with 2 users (UserA and UserB) and 2 Workspaces (WorkspaceA and WorkspaceB) 2. Add the ... Read more
[Text] Unrecognizable character appears as invisible space
How to reproduce: 1. Open the user's attached project "1367548.zip" 2. Load the "SampleScene" Scene 3. In the Hierarchy view go to C... Read more
JNI crash on call GetObjectArrayElement used on AndroidJavaObject.GetRaw...
How to reproduce: 1. Open the user's attached project 2. Build and run the application on Android Expected result: The application ... Read more
Profiler's timeline view loses context frames when frames go out of Fram...
How to reproduce: 1. Open the attached project "2022Project" 2. Open "SampleScene" 3. Open Profiler Window 4. Profile any target, e.... Read more
EditorLoop time in Profiler keeps incresing when in Play Mode
How to reproduce: 1. Create a new project 2. Open Window > Analysis > Profiler and select only the “CPU Usage” module 3. In the Prof... Read more
TLS Allocator ALLOC_TEMP_TLS error is thrown when dragging GameObject fr...
Reproduction steps: 1. Open the user's attached project 2. Open the "SampleScene" Scene 3. Open the "Test Editor Window" from the me... Read more
[OSX] Fatal Error when importing a project with invalid package dependen...
Steps to reproduce: 1. Open attached "package-cocktail.zip" Unity project 2. Press "Retry" in the Unity Package Manager Error dialog... Read more
Project runs in a background after building it
How to reproduce: 1. Make sure you are using multiplay displays 2. Create a new Unity project 3. Move editor to a 2nd display 4. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode