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Using both RTHandle and Dynamic Resolution outputs ArgumentNullException...
When Dynamic Resolution is enabled in a scene where RTHandle is used, ArgumentNullException is output and app crashes after a while.... Read more
Shader warning in 'StpTaa' thrown when creating project using 2D (URP) T...
How to reproduce: 1. Create a new Unity project using 2D URP Template 2. Wait for the project to load and compile 3. Observe the ... Read more
[Android] "Back" button state does not update when using Swipe Gestures
Reproduction steps: 1. Open the attached “Android-Back-Key-Test” project 2. In Editor, enter the Play Mode 3. Press the ESC key ... Read more
ARC window stops working when docking after deleting the asset in focus
The ARC tab becomes unresponsive when docking the ARC window after deleting an asset that was showing in the ARC window. The tab is ... Read more
[XR][URP] Reflection probes with box projection result in line-crossing ...
Steps to reproduce: 1. Open the attached user's project "VRSandbox.zip" 2. Make sure OculusXR or OpenXR is selected in the XR Plug... Read more
Incorrect Japanese text in the placeholder of the search input field whe...
How to reproduce: 1. Install Unity Hub 2. Open the Unity Hub 3. Click on the Preferences button > Appearance 4. Choose Japanese ... Read more
Elements in the Library tab of the UI Builder window are not aligned
How to reproduce: 1. Open the user’s attached “MisalignedToolbarItems.zip” project 2. Open “MisalignedToolbarItems.uxml” file 3. ... Read more
Crash on mono_log_write_logfile when opening a specific project which h...
Reproduction steps: 1. Open the attached “Crashrepro” project Expected result: The project opens Actual result: The Editor cras... Read more
[APV] Streaming null reference error spam
1) Bake the scene 2) Change the Min Probe Spacing to 2 3) Bake the scene Result: Error spam, rendering breaks. ... Read more
[Character Controller] The character is jittering when using NetCode and...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Game/GameSubScene.unity” Scene 3. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions