Search Issue Tracker
[2D] Light 2D component does not light the sprite correctly in the Play ...
Reproductions steps: 1. Open the attached “ReproProject” project 2. Open the “ReproScene“ scene 3. In the Hierarchy window select th... Read more
Animator.GetCurrentAnimatorClipInfo() returns an empty list when the Ani...
Reproduction steps: 1. Open the attached “AnimatorTest.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter the... Read more
Canvas Scaler causes abnormal scaling of Canvas elements in Play Mode wh...
How to reproduce: # Set up one monitor with a scale different than the other monitor (Display Settings > Scale) # Open the “unit... Read more
New 3D URP Sample Scenes Project is created with an invalid dependency o...
How to reproduce: 1. Try and create a 3D URP Sample Scenes Project through HUB Expected result: The Project is created successfu... Read more
Context menu not culling empty submenus after Entering and Exiting Play ...
How to reproduce: 1. Create a new Project 2. Click on the Project tab 3. Right-click in the Project window 4. Navigate to Create... Read more
Achetypes window shows nothing when opened
How to reproduce: 1. Open the attached "EntitiesRepro.zip" project from Google Drive link 2. Go to Windows > Entities > Archetypes... Read more
Tilemap.SetTile() does not change the tiles when called from Update() in...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Press... Read more
Touch.rawPosition always returns (0,0) when clicking or dragging anywher...
Reproduction steps: 1. Open the attached “TouchBug.zip” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the Gam... Read more
Custom Shader Material is pink when the project is built for the WebGL p...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Obser... Read more
Single particles in the Particle System randomly scale out when the simu...
Reproduction steps: 1. Create a project with any template and open it 2. Import "fireParticles.unitypackage" to the project 3. Ad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false