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Crash on UnityGfxDeviceWorker when running a Player Build
Reproduction steps: 1. Open the attached 'Bug Test' project 2. Open the 'TestScene' 3. Go to the 'File Settings -> Build and Run' 4.... Read more
[Android] Player crashes with a "'JNI ERROR'" error when built on Android
Reproduction steps: 1. Open the attached project "swordgame-android-bugreport.zip" 2. Build and Run the project on an Android device... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce: 1. Open attached project "case_1380320.zip" 2. Enter Scene "SampleScene" (Assets > Scenes) 3. Make sure the Profil... Read more
"Reload Script Assemblies" completion refocuses the Editor if it was swi...
How to reproduce: 1. Open the attached “1380315.zip” project 2. Open the “NewBehaviourScript.cs” Script 3. Add “ “ (space) and save ... Read more
Application.systemLanguage returns "Unknown" when system language is set...
How to reproduce: 1. Set Hindi as the primary system language 2. Open the attached project ("ApplicationSystemLanguageHindi.zip") 3.... Read more
[Windows] Exception after calling EditorUtility.DisplayDialog from Reord...
Reproduction steps: 1. Download and open the attached "2022.1 Beta Project.zip" project 2. In the Hierarchy window, select the "Game... Read more
[iOS][OldInput] Touch is ignored when the application is resumed from th...
Reproduction steps: 1. Open the attached project "Case_1380200.zip" 2. Build and Deploy the Scene "SampleScene" to a device 3. Touch... Read more
GameObject becomes darker when building with Command Line
Reproduction steps: 1. Open the user's project "BuildBug.zip" 2. Open the "SampleScene" Scene from Assets > Scenes 3. Double click o... Read more
[iOS] Inconsistent shader rendering
Reproduction steps: 1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f1 2. Build and deploy the proje... Read more
Play Mode FPS is uncapped when setting Interaction Mode to "Custom" and ...
How to reproduce: 1. Open project "editor-interaction-cap-bug.zip" 2. Open "SampleScene" Scene 3. Enter the Play Mode 4. Open the St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors