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Placeholder asset is not loaded with Advertisement Legacy sample when us...

Ads

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Jan 26, 2026

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Version/s: 4.16.4

How to reproduce:1. Create and open a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Ins... Read more

2
votes
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InvalidOperationException error thrown when deallocating a NativeArray o...

Graphics Device Features

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May 25, 2026

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Version/s: 6000.0.75f1, 6000.3.16f1, 6000.4.8f1, 6000.5.0b9, 6000.6.0a5

How to reproduce:1. Open the attached "AsyncGPUReadbackUndisposable.zip" project2. Open the "SampleScene"3. Enter the Play mode4. Ex... Read more

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Breadcrumbs don't change names when graphs are renamed

Graph Toolkit

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May 11, 2026

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Version/s: 6000.4.7f1, 6000.5.0b8, 6000.6.0a4

Steps to reproduce: Open the "65ETS.zip" project Open the "New Graph" graph Enter the subgraph "New Graph 1" from within the canvas ... Read more

1
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"Untracked" memory is logged by the Profiler when small allocations for ...

Profiling

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May 24, 2024

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Version/s: 2021.3.38f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the user-attached project “string-builder-memory-profiler-bug-reproduction”2. Build And Run the Development... Read more

1
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[UI Toolkit] Bindings do not work when custom list is used

UI Toolkit Authoring Framework

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Feb 23, 2026

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Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7

How to reproduce:1. Open the attached “IN-135459” project2. In the Project tab, select the “GameSettings” asset3. In the Inspector, ... Read more

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Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...

Scene/Game View

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May 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Click on the Player GameObject (Penguin sprite) in the Game View... Read more

1
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A texture is applied on every Editor window when calling Texture2D.LoadI...

Texture

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Apr 12, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Enter Play Mode3. Observe the Editor windows Expected result: the texture should n... Read more

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Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when enteri...

Kernel

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Mar 10, 2026

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Version/s: 2022.3.74f1, 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-135307” project2. Open the “PullShot” scene3. Enter Play mode4. Wait for ~1 minute5. Obser... Read more

0
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[RPConverter] Converting particles material enables the Emission checkbox

Graphics Tools

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Nov 21, 2025

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Version/s: 6000.2.12f1, 6000.5.0a3

Steps to reproduce: Download attached project and open in Unity. In the Project, select the ParticleOld material. Check the Inspecto... Read more

1
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SpeedTree does not move when using WindZone while using BiRP and having ...

Environment Effects

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Feb 10, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a4

Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Make sure Vulkan or OpenGLES3 is set... Read more