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7
votes
Active

[URP] Sprites are not batched together when using Light Probes

2D

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Aug 04, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Game View window 3. Open the Frame Debugger... Read more

6
votes
Active

MacOS WKWebview has delayed inputs when using non-English characters

MacOS

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Feb 03, 2022

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Version/s: 2019.4.32f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "sample.zip" 2. Build And Run with Intel 64-bit Architecture 3. In Player pres... Read more

5
votes
Active

[2D][URP] 2DRenderer Custom Lit, 2DLight texture sampling is black in Pr...

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May 27, 2022

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Version/s: 2021.2.17f1, 2022.2.0a8, 2023.1.13f1

Reproduction steps: 1. Open the attached project "CustomLitBug.zip" 2. Go to Assets > Scenes and open "SampleScene" and observe th... Read more

4
votes
Active

Particle trail dies when particle is killed through code when "Die With ...

Visual Effects - Legacy

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Feb 23, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project 2. In the Hierarchy window, selec... Read more

4
votes
Active

[Oculus] Application doesn't recover after device connection was aborted...

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.2

Reproduction steps: 1. Open the user's attached project "SSAOXR.zip" 2. Make sure Quest 1/2 is attached and Oculus Link established ... Read more

4
votes
Active

"Can't remove Light because UniversalAdditionalLightData" error appears ...

URP Features

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Apr 17, 2022

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Version/s: 2021.2.0b2, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Press the "D" key and select "NovaMissileSoftBlue" 4. Le... Read more

4
votes
Active

Cloth Component stutters when Animator Update Mode is set to Normal/Unsc...

Cloth

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May 19, 2021

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Version/s: 2019.4.13f1, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project and CLOTHBUGTEST scene 2. Enter the Play mode 3. In the Scene view, observe th... Read more

4
votes
Active

GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...

IMGUI

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Nov 12, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open attached project "case_1380320.zip" 2. Enter Scene "SampleScene" (Assets > Scenes) 3. Make sure the Profil... Read more

4
votes
Active

'Internal: JobTempAlloc has allocations that are more than 4 frames old'...

IMGUI

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Sep 22, 2021

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Version/s: 2021.2.0a9, 2022.1, 2022.1.0a10

How to reproduce: 1. Open attached project 2. Open Profiler and enable Live Timeline 3. Enter Play mode 4. Observe console Warnings... Read more

4
votes
Active

[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...

Visual Effects

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Jan 31, 2022

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Version/s: 2021.2.0a2, 2022.2.0a4

How to reproduce: 0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time 1. Create VFX Graph ... Read more

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