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[URP] Sprites are not batched together when using Light Probes
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Game View window 3. Open the Frame Debugger... Read more
MacOS WKWebview has delayed inputs when using non-English characters
How to reproduce: 1. Open the user's attached project "sample.zip" 2. Build And Run with Intel 64-bit Architecture 3. In Player pres... Read more
[2D][URP] 2DRenderer Custom Lit, 2DLight texture sampling is black in Pr...
Reproduction steps: 1. Open the attached project "CustomLitBug.zip" 2. Go to Assets > Scenes and open "SampleScene" and observe th... Read more
Particle trail dies when particle is killed through code when "Die With ...
Reproduction steps: 1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project 2. In the Hierarchy window, selec... Read more
[Oculus] Application doesn't recover after device connection was aborted...
Reproduction steps: 1. Open the user's attached project "SSAOXR.zip" 2. Make sure Quest 1/2 is attached and Oculus Link established ... Read more
"Can't remove Light because UniversalAdditionalLightData" error appears ...
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Press the "D" key and select "NovaMissileSoftBlue" 4. Le... Read more
Cloth Component stutters when Animator Update Mode is set to Normal/Unsc...
How to reproduce: 1. Open the user's attached project and CLOTHBUGTEST scene 2. Enter the Play mode 3. In the Scene view, observe th... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce: 1. Open attached project "case_1380320.zip" 2. Enter Scene "SampleScene" (Assets > Scenes) 3. Make sure the Profil... Read more
'Internal: JobTempAlloc has allocations that are more than 4 frames old'...
How to reproduce: 1. Open attached project 2. Open Profiler and enable Live Timeline 3. Enter Play mode 4. Observe console Warnings... Read more
[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...
How to reproduce: 0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time 1. Create VFX Graph ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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