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Crash on ujob_execute_job while using OverlapBoxCommand when collisions...
How to reproduce: 1. Open the “PhysicsOverlapBug“ project 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: The E... Read more
The validity of the multiple handles can behave differently based on the...
How to reproduce: 1. Open the “AddressablesReleaseBug“ project 2. Open the “SampleScene” 3. Open the TestRunner window (Window → ... Read more
OnPointerExit and OnPointerEnter is mistakenly called when an overlappin...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. In t... Read more
Dynamic text is rendered in the background when it is inside the <font> tag
How to reproduce: 1. Open the “TextMeshPro - Debug.zip“ project 2. Navigate to File → Build and Run 3. Observe the green text ... Read more
SerializeReference interface does not show CustomPropertyDrawer when it'...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy win... Read more
Rendering artifacts appear in the Editor when modifying the Reflection P...
Steps to reproduce: 1. Open the attached "ReflectionProbeIssue.zip" project from the Google Drive 2. In the Hierarchy window selec... Read more
[HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering fo...
*Steps to reproduce:* 1. Have a HDRP Project with Mock HMD 2. Create an script that subscribes to BeginCameraRendering and En... Read more
NavMesh Surface is baked too high above the ground, making the NavMesh A...
Reproduction steps: 1. Open the attached “IN-71884 NavMesh Height Bug.zip” project 2. Open the “SampleScene” 3. Open the Navigation ... Read more
[Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on Draw...
OpenGLES stacktrace: {noformat}#00 pc 0x00000000000798c0 /apex/com.android.runtime/lib64/bionic/libc.so (memcpy_opt+256) #01 ... Read more
VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemov...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/TestScene.unity“ Scene 3. Open the Profiler w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset