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Incorrect tooltip displayed for the Edit Polyline button of Polygon Coll...
Steps to reproduce: 1. Create a new 3D Project 2. Right-click in the Hierarchy window and select "Create Empty" 3. In the Inspector ... Read more
UIToolkit with UIDocument - InvalidOperationException
1. What happened - Changing any value to any VisualElement in UIBuilder or via scripts creates an error (Invalid Operation Exception... Read more
Player lighting not generated when building the project using command line
How to reproduce: 1. Create a new project 2. Add a GameObject to the scene (e.g. Cube) 3. Go to File > Build Settings and press Add ... Read more
Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console
Reproduction steps: 1. Open project "unitybetafeatures.zip" 2. Observe the Console window Expected result: No errors in console Act... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more
Profiler help button redirects to wrong stream documentation page
How to reproduce: 1. Create a new project 2. Open profiler 3. Click on question mark button Expected result: Help button redirects ... Read more
[Android] Input.GetTouch function first coordinates position data is aff...
Reproduction steps: 1. Open the attached Unity project "InputIssue.zip" 2. Open "Test.unity" Scene from the Scenes folder 3. Build a... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more
Serialized items in a list overlap each other when adding new items in I...
Reproduction steps: 1. Open the attached 'Test Ground' project 2. Observe the 'Assets/New Overlap List.asset' in the Inspector 3. Ad... Read more
GameObjects appear in a different shade when changing the Filter Mode of...
How to reproduce: 1. Open the attached “IN-96913_My_project“ project 2. Open the “SampleScene“ 3. Select “Assets/autumn_field_pu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned
- Display issues in VideoPlayer when using Screen.SetResolution on certain Google Pixel devices
- Crash on Texture::TextureIDMapInsert when opening a specific project