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Sprites in a UIDocument expand when hovered over and the sprite is in a ...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play mode 4.... Read more
The Property's reference does not default to "_MainTex" when creating a ...
Reproduction steps: 1. Open the “IN-73972.zip” Project 2. Open the “MainTex” Shader in Assets > Shaders 3. Create a new Texture2D Pr... Read more
The "--additional-libraries" argument is ignored when building projects ...
How to reproduce: 1. Open the attached “IL2CPP_additional_libraries_issue“ project 2. Open the “ProjectSettings.asset” file (IL2CP... Read more
Matching Selectors list not updating correctly with element's pseudo-sta...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play Mo... Read more
[Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(E...
Reproduction steps: 1. Open the attached “URP_Sample” project 2. Build and run the Player (File > Build And Run) 3. Let the Playe... Read more
Profiler does not profile after building the Project with Autoconnect Pr...
How to reproduce: 1. Create a new Project 2. Open Build Profiles Window (File -> Build Profiles) 3. Build and Run the Project wit... Read more
Editor slows down when selecting a script with the [HideInInspector] att...
Reproduction steps: 1. Open the attached "UIElementBindingSlowdown" project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter the P... Read more
[XR] Custom Pass not working as intended with Single Pass Instanced when...
Steps to reproduce: 1. Open the attached user's project "CustomPassXR.zip" 2. Connect Oculus link with Quest 2/3 3. Make sure Ope... Read more
NullReferenceException floods the Console when Previewing Probe Adjustme...
How to reproduce: # Create a URP 3D sample Project # Add an Adaptive Probe Volume to the Scene # Add a Probe Adjustment Volume... Read more
Managed Reserved Memory is adding up every time when a custom asset is u...
How to reproduce: 1. Open the “ReproProject“ project 2. Click on the map icon on the top Toolbar 3. Click on the “Edit map 'Map_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab