Search Issue Tracker
Crash on RendererScene::NotifyInvisible when switching QualitySettings o...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Enter play mode 3. Press the “Space“ key on the keyboard until game... Read more
Input fields in Search Index Manager shift buttons out of view on long t...
*Steps to reproduce:* # Create a new Unity Project # Open the Search Index Manager window at (menu: Window > Search > Index Ma... Read more
ScreenCapture.CaptureScreenshot renders blocky artifacts when Super Size...
How to reproduce: 1. Open the attached “IN-103900” project 2. Open the “Scene” Scene 3. Ensure the Game Aspect Ratio is +not+ 4K... Read more
[MacOS] Can't clear text from text field when using Japanese IME on macOS
Reproduction steps: 1. Open the attached “IN-102260_LIVE-unity-test.zip“ project 2. Open the “Assets/Scenes/CityMap.Unity“ Scene ... Read more
Certain textures are incorrectly marked in the render pass list when obs...
How to reproduce: 1. Open the attached “IN-105194” project 2. Open the “SampleScene” 3. Open the Render Graph Viewer (Window → Analy... Read more
The Radius Scale option is removed from the Visual Effect Graph Output P...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/New VFX.vfx” in Visual Effect Graph 3. In the O... Read more
GUID conflict errors are thrown when using PolySpatial and XR Hands pack...
How to reproduce: 1. Open the attached “IN-101361.zip”Project 2. Observe the Console Window Expected result: No errors Actual ... Read more
Project Auditor - Using 'Refresh' in Shader - Shader Variants can result...
If you go into Shader - Shader Variants and click refresh (the more times you click it the more it will duplicate) if you then go an... Read more
PhysicsWorldSingleton.OverlapSphere and similar methods return hits for ...
How to reproduce: 1. Open the “Test.zip“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Observe the Console Expected resul... Read more
Numbers of output expressions does not match number of output error is ...
*Steps to reproduce:* # Import the attached package # Open Color Subgraph Operator # Convert bool node on the right to the Out... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab