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NullReferenceException floods the Console when Previewing Probe Adjustme...
How to reproduce: # Create a URP 3D sample Project # Add an Adaptive Probe Volume to the Scene # Add a Probe Adjustment Volume... Read more
Editor slows down when selecting a script with the [HideInInspector] att...
Reproduction steps: 1. Open the attached "UIElementBindingSlowdown" project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter the P... Read more
Profiler does not profile after building the Project with Autoconnect Pr...
How to reproduce: 1. Create a new Project 2. Open Build Profiles Window (File -> Build Profiles) 3. Build and Run the Project wit... Read more
[Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(E...
Reproduction steps: 1. Open the attached “URP_Sample” project 2. Build and run the Player (File > Build And Run) 3. Let the Playe... Read more
Expendable property in Inspector Window collapses when an item is added ...
Reproduction steps: 1. Open the attached “ai-xr-poc” project 2. In the Project Window, select Assets/Prefabs/PlacableObject.prefab 3... Read more
The "--additional-libraries" argument is ignored when building projects ...
How to reproduce: 1. Open the attached “IL2CPP_additional_libraries_issue“ project 2. Open the “ProjectSettings.asset” file (IL2CP... Read more
The Property's reference does not default to "_MainTex" when creating a ...
Reproduction steps: 1. Open the “IN-73972.zip” Project 2. Open the “MainTex” Shader in Assets > Shaders 3. Create a new Texture2D Pr... Read more
Sprites in a UIDocument expand when hovered over and the sprite is in a ...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Enter the Play mode 4.... Read more
LOD Group renderers incorrectly retain their asset path when instantiate...
How to reproduce: 1. Open the attached “IN-74727” project 2. Open the “SampleScene” 3. Select the “Test” GameObject in the Hierarch... Read more
No particles are rendered when Renderer.material.SetColor method is used...
How to reproduce: 1. Open the “Test VFX Graph Bug“ project 2. Open the “VfxBug“ scene 3. Enter the Play Mode 4. Open the “TestVf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes