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The text does not lines up with the description box in Build Profiles wi...
*Steps to reproduce:* 1. Create new Unity Project 2. Open Build Profiles window 3. Dock the Build Profiles window next to the Ins... Read more
EditorAnalytics warning when installing code coverage package from disk
*Steps to reproduce:* 1. Start a new project 2. Clone the latest from the code coverage repo - so the unreleased version 1.2... Read more
Warning is being thrown after creating a Project using Mixed Reality Tem...
How to reproduce: 1. Create a new Project using Mixed Reality Template 2. Observe the Console Expected result: No Errors or War... Read more
CopyDepthPass RTHandle ignores dynamic scaling and breaks depth-based po...
How to reproduce: 1. Open the user’s attached “CopyDepthPassBug.zip” project 2. Enter “SampleScene” Scene (Assets > Scenes) 3. En... Read more
Editor hangs without stack trace when minimizing the Editor
Reproduction steps: 1. Create and open a new Unity project 2. Minimize the Unity Editor Expected result: The Unity Editor is m... Read more
ShaderGraph's Object node's WorldBound property produces a wrong value w...
Steps to reproduce: 1. Open the attached "Hopeful Dumpster Fire" project 2. Open the "Assets/Scenes/SampleScene" scene 3. Duplica... Read more
Agent velocity resets to 0 when calling NavMeshAgent.SetDestination() to...
Reproduction steps: 1. Open the attached “SetDestinationRepro.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. C... Read more
A 1000 times heavier GameObject will stutter when colliding with a light...
How to reproduce: 1. Open the “HeavyObjectBug.zip“ project 2. Open the “TestScene“ 3. Enter Play Mode 4. Observe the Game view ... Read more
[iOS] ProjectCapabilityManager.AddHealthKit doesn't correctly add Health...
*Steps to reproduce:* # Open attached project (healthkit_test.zip) # Switch to iOS # Make a build *Actual results:* HealthK... Read more
Editor crashes on libetc_init when changing WebGL Texture Format to "RGB...
Reproduction steps: 1. Open "ReproProject" 2. Select the “Assets/Texture With Alpha“ Texture 3. Change the Format in WebGL settin... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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