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[URP] Invalid update of shader stripping settings
https://unity.slack.com/archives/C06GBDM747R/p1715944727978929 Read more
[HDRP] Errors on Shader stripper that do not stripp shaders.
Conversation in slack: [https://unity.slack.com/archives/C6Y79CZM0/p1715781055329149] Project: [https://drive.google.com/fi... Read more
Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/MainMenu.unity“ Scene 3. Clear the Console 4. En... Read more
Prefab overrides don't recover missing managed references
Reproduction steps: # Open the attached “Repro“ project # Open the “Assets/SceneB.unity“ Scene # Replace all “StringContainer“ occu... Read more
Trail Renderer visual doesn't match the positions of vertices when they ...
Reproduction steps: 1. Open the attached “TrailOffsetTest.zip” project 2. Open the “SampleScene” scene 3. Enter the Play mode 4. In ... Read more
[Mobile] The Material is not visible when using the Decal Renderer Feature
Steps to reproduce: 1. Open the “reproproj” project 2. Build And Run the project on the device 3. Observe the device’s screen Expec... Read more
Uncaught TypeError: Cannot read properties of undefined is thrown when t...
How to reproduce: 1. Open the “authorization“ project 2. On the Menu, select File → Build and Run 4. After the project builds, chang... Read more
Crash on mono_array_length when building a project
Steps to Reproduce: 1. Open the attached “repro-project” 2. Build and Run the project 3. Observe the crash Reproducible with versio... Read more
"StackOverflowException" error when changing spline curve type from "Bez...
Reproduction steps: 1. Open the attached “repro_IN-75465“ project 2. Open the “Assets/Scenes/SampleScene.unity“ 3. In the Hierarchy,... Read more
Different Render Pass order when Render Graph is enabled or disabled
How to reproduce: 1. Open the attached project "CopyColorPassOrderIssue-6000.0.zip" 2. Open Edit>Project Settings...>Graphics 3. ... Read more
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Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset