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2
votes
Fixed

[HDRP] Skybox stops updating for elapsed time when HDCamera.Reset is called

HD RP

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Nov 11, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

Steps to reproduce:1. Open the “SkyRenderingBug” project2. Open “OutdoorsScene” scene3. Enter Play Mode4. Press the square button “B... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

2
votes
By Design

Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...

Package: Shader Graph

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Sep 30, 2019

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Version/s: 7.1.2 release

Repro steps:1. Download example project2. Open Samplescene3. Press play and take a look at what the scene looks like4. Build the pro... Read more

0
votes
Fixed

[RayTracing] Several pragma require directives are ignored in .raytrace ...

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May 23, 2024

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Version/s: 2023.3.0f1, 6000.0.0f1

Using #pragma require in .raytrace files doesn't work. All pragma require directives are ignored. Steps to reproduce: 1. Clone the p... Read more

0
votes
Won't Fix

[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...

Android

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Oct 17, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Not Reproducible

Game Objects instantiated from Asset Bundles don't retain serialized values

Asset Bundles

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

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