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5
votes
Won't Fix

Unity Camera produces wrong pixel values in build when the Camera has a ...

RP Foundation

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Jun 01, 2022

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Version/s: 2022.2.0b3

Reproduction steps:1. Open the user's attached project2. Open File > Build Settings3. Add the open Scene to the build4. Build and... Read more

0
votes
By Design

Blit to Backbuffer fails when switching camera.targetTexture mid-frame

RP Foundation

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Jun 01, 2022

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Version/s: 2022.2.0b3

Reproduction steps:1. Open attached Project2. Press Play3. Press Blit To Back4. Build and Run5. Press Blit to Back Expected result: ... Read more

0
votes
Fixed

VFX graph does not render when using Android platform with only OpenGLES...

Visual Effects

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Aug 05, 2022

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Version/s: 2021.3.7f1

How to reproduce:1. Open the attached project "VfxGraphAndroidRepro.zip"2. Open "ReproScene"3. Enter Play mode or open Game view4. O... Read more

0
votes
Fixed

ProjectBrowser.FrameObject() throws NullReferenceException when selectin...

Project Browser

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Aug 05, 2022

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Version/s: 2022.2.0b3, 2023.1.0a4, 2023.2.0a6

How to reproduce:1. Open the user’s attached “Unity ping object bug” project2. Open the “SampleScene” Scene3. Select the “Body” Game... Read more

0
votes
Fixed

[IL2CPP] Xcode Build fails when building an exported project with Script...

IL2CPP

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Aug 05, 2022

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Version/s: 2021.3.8f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps:1. Open the user’s attached project2. Go to File > Build Settings3. In the Build Settings, check these options... Read more

8
votes
Won't Fix

Crash on entering Play Mode when using Cloth component on a mesh with ch...

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Jun 30, 2022

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Version/s: 2020.3.35f1

Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/new_char_test"3. Enter Play Mode4. If no crash occurs, exit Pl... Read more

0
votes
Fixed

IL2CPP build fails when enum marshaling

IL2CPP

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps:1. Open the user’s attached project2. Build the project using the IL2CPP backend Expected result: No errors after... Read more

0
votes
Fixed

BufferMetal::AllocNewVersionedBuffer exhibits low performance and high m...

Metal

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.2.0b4, 2023.1.0a5

How to reproduce (Issue 1):1. Open the attached project (“MetalBuffers_Repro.zip“)2. Build And Run on an iOS device3. Open Xcode Tim... Read more

0
votes
Fixed

Visual Effect GameObject ignores the Default Parent when it is created

Visual Effects

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Aug 05, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Create a new Unity Project2. Add the Visual Effects Graph package3. In the Hierarchy right-click a GameObject an... Read more

0
votes
By Design

Keyframes are erroneously removed by Animation Compression when tangents...

Mecanim Animation

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Aug 05, 2022

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Version/s: 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project “IN_11563”2. Double-click the Animation in the “FAR__CIN_020_L010” prefab3. Navigate t... Read more

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