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[Android] AndroidJavaException thrown in logs when using Mobile Notifica...
Reproduction steps: 1. Open the attached user's Unity project "TestNotificationsPackage.zip" 2. Go to Assets > Scenes folder and ope... Read more
[Search] Fail to load the search index concurrently
Steps (hard to repro) 1- Open a large project 2- Make some searches 3- Close the project 4- While the project is closed, delete man... Read more
UI Toolkit Event Debugger renders incorrectly in light mode
Reproduction steps: 1. Open the user's attached project 2. Open Unity > Preferences > General 3. Change Editor Theme to Light mode 4... Read more
[HDRP] Switching to Default Layout, then switching to any other Layout w...
Reproduction steps: 1. Open the attached "1415960.zip" project 2. Switch to Default Layout (Window > Layouts > Default) 3. Switch to... Read more
SpeedTreeImporter fails to assign a proper colour to Billboard vertices ...
How to reproduce: 1. Open the user's attached "SpeedTreeBillboardColor" project 2. Enter the Play Mode in the "SampleScene" Scene 3.... Read more
Profiler Modules submenu and window is missing Titles of Modules and Cou...
To reproduce: 1. Download the attached project "Profiler.zip" and open it in Unity 2. Open the Profiler window 3. Press the "Profil... Read more
Code editor does not open the relevant script file when double-clicking ...
How to reproduce: 1. Open the user's attached project 2. Open the Console (Window -> General -> Console) 3. Double-click the System.... Read more
[Input System] Virtual Mouse and system mouse position is desynchronized
Steps to reproduce: 1. Open the attached project (case_1234316.zip) 2. Connect any Gamepad 3. Enter Play Mode 4. Move the cursor usi... Read more
[InputSystem] The Scene View gizmo of the Input System UI Module appears...
Steps to reproduce: 1. Open the attached project 2. Open SampleScene 3. Focus on the EventSystem object Expected result: the Input ... Read more
Input Debugger throws exceptions after modification of InputActionAsset ...
The InputDebugger will throw Null reference exceptions if layouts are added, devices added for those layouts, bindings added for tho... Read more
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