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[HDRP] Editor crashes on RaiseException when building project using Buil...
Reproduction steps:1. Open the attached project "Crash_test.zip" from Google Drive2. Go To File > Build Settings3. Press Build an... Read more
First connected input will not work when the second input is connected w...
How to reproduce:1. Open project "InputLocalMultiplayer.zip"2. Enter Play Mode3. Press Enter button and move with WASD, arrows, or a... Read more
AddStateChangeMonitor throws IndexOutOfRangeExceptions when executing mu...
How to reproduce:1. Open the attached project2. Click Window -> General -> TestRunner3. Switch to PlayMode tests4. Run Graphic... Read more
(MacOS) Left JoyStick on Wireless Xbox One controller presents non zero ...
Reproduction steps:1. Open the attached project "WirelessControllerIssue.zip"2. Connect Xbox One controller via Bluetooth3. In "File... Read more
trackedDevice.deviceRotation.WriteValueIntoEvent isn't updating values w...
Reproduction steps:1. Open the attached "1385899.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. See that "z" va... Read more
[Input System] CompositeBinding doesn't work with Mouse Scroll Wheel
How to reproduce:1. Open user-submitted project2. Press Play3. Scroll Mouse Wheel Down Expected result: Text changes from 1 to 2Actu... Read more
Mouse.current.leftButton.wasPressedThisFrame returns True when clicking ...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more
Input value is constantly repeated on WebGL Player when changing focus o...
How to reproduce:1. Open the attached “AssetsWithoutLibraryFolder.zip” project2. Switch platform to WebGL3. Build and Run4. In the P... Read more
[iOS] [Input System] EnhancedTouch touches persist when released after t...
How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more
On-Screen Stick jitters when used with Player Input component with auto-...
Reproduction steps:1. Open user-submitted project2. Enter Play Mode3. Left-click and hold on the white square in the bottom-left of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance