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[HDRP][Android] HDRP tries to build Android Player using Metal graphics API
How to reproduce: 1. Open the attached project 2. Set the active platform to Android 3. Open Android Player Settings 4. Disable "Aut... Read more
[Android] Exception "Shell does not have permission to access user 150" ...
How to reproduce: 1. Open the “ReproProject.zip“ project 2. Open the “SampleScene“ 3. Toggle-on Build App Bundle (Google Play) 4... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more
[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome
Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more
UnityAds.OnUnityAdsShowComplete is called multiple times
Reproduction steps: 1. Download and open the attached "UnityAdsEditorBug.zip" project 2. Enter Play mode 3. Press the "Show Ad" butt... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce: 1. Create new project 2. Add Terrain 3. Click right mouse button + shift + w to use flythrough mode 4. While using f... Read more
GPU hang or exceedingly long wait when Baking Lights
Reproduction steps: 1. Open the attached project 2. Open Window -> Rendering > Lighting 3. Click Generate Lighting Expected result:... Read more
[Linux] Crash on PreviewTextureManager::IntegrateLoadedPreviewToMainThre...
Reproduction steps: 1. Open the attached “CrashRepro” project 2. Open the “Assets/Scenes/MainScene.unity“ scene 3. In the Hierarc... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
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