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Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more
Memory Leak in URP when switching between playmode and back in editor
How to reproduce: 1. Open "case_1260278-BugRepo" project 2. Open the Memory Profiler 3. Press "Capture Editor" 4. Enter Play Mode 5.... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to r... Read more
ReorderableList maintains incorrect height in the Inspector when cache i...
How to reproduce: 1. Open the attached project (ReorderableListTest.zip) 2. In the Project window, under Assets, select ReorderableL... Read more
[HideInInspector] variable's value is overwritten when the variable prev...
How to reproduce: 1. Open the attached project “HideBug” 2. Open the “SampleScene” scene 3. In the Hierarchy select the “GameObject”... Read more
[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more
[macOS] "Unexpected exception System.DllNotFounException: Unable to open...
Steps to reproduce: 1. Open Unity Hub 2. Download Karting Template and open the project 3. Observe errors on opening the project ... Read more
[Metal] Stencil buffer is not present when using dynamic frame buffer sc...
How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window