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Scenes in an AssetBundles built from a package are not found by SceneMan...
How to reproduce:1. Open attached project "AddressablePackageExample.zip"2. Open Test Runner (Window -> General -> Test Runner... Read more
[instability] assetBundleVariant YAML parse issue in HDRP package: Debug...
Test EditorTests - WindowsEditor (Isolated Packages Verified)Showing issue wih https://artifacts-ui.bf.unity3d.com/proj0-Test_Editor... Read more
[URP] Universal Additional Camera Data component is not removed when try...
How to reproduce:1. Create a new URP project2. Create an Empty GameObject3. Add a Camera component to the GameObject4. Press CTRL + ... Read more
[ShaderGraph] Can't connect a SubGraph to the Master's Position inputs w...
How to reproduce:1. Open the attached project named "Case_1232614"2. Open the UnlitGraph3. Try connecting the subgraph to any of the... Read more
Need to update the Application icon
The icon of the application needs to be updated. Minor corrections have been applied to it. Read more
Crash on MemoryManager::Allocate when calling AssetDatabase.CreateAsset ...
How to reproduce:1. Open attached project "Case_1227302"2. In the Menu Bar select File and click "Build And Run" Reproducible with: ... Read more
Package Manager selection resets to the first item in a list after the p...
How to reproduce:1. Open the attached project "1234438.zip"2. Open Package Manager3. Select All Packages4. Click on any package that... Read more
[ShaderGraph] Shader loses SRP Batcher compatibility if Texel Size node ...
How to reproduce:1. Open the attached project named "Case_1235070"2. Open the Test shader graph3. Observe the Inspector window which... Read more
High CPU usage with UpdateNavMeshDataAsync on Android
Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more
Video playback stuttering when using some resolution and refresh rate co...
How to reproduce:1. Open 'SampleScene' from linked "VideoStutterRepro.zip"2. Build and run3. Change to different fullscreen resoluti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects