Search Issue Tracker
[WebGl][Tilemap] Tilemap.SetTile does not set the tile on WebGl build
Steps to reproduce:1. Open user attached project2. Play the scene notice that the tile generated by code appears3. Make a WebGL buil... Read more
Serialized field values are lost when switching between branches using Git
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “MyData” GameObject in th... Read more
Havok plugin for iOS broken
Havok plugin for iOS is broken. Read more
[WebGL] VideoPlayer is not rendered in WebGL builds when the video is lo...
How to reproduce:1. Open the attached project ("case_1188316-Webgl_bug.zip")2. Open the repro scene ("SampleScene")3. Switch build t... Read more
[Quest 2] OculusXR has worse performance than OpenXR when built
Reproduction steps:1. Open the attached project "PerfTest2021"2. Install the OVR Metrics tool from Oculus Developer Hub3. Go to the ... Read more
[Linux] Unity Hub sets up Android SDK, NDK and JDK incorrectly on Linux
Android deployment tools are set up incorrectly on Linux, we've found the following issues, resulting in the tools not being recogni... Read more
[Android]"StrictMode policy violation: android.os.strictmode.NonSdkApiUs...
1. Open empty Unity project2. Build Android APK3. Upload APK to Google Play Developer console Expected result - No API warnings are ... Read more
Consistent EditorLoop 5-10ms spikes when using Metal API
Reproduction steps:1. Create a new project2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > ... Read more
[XR][Android] Crash on Android 14 due to ARCore package not specifying o...
Reproduction steps:1. Open the attached project “ARProject”2. Ensure that Target API Level is set to API Level 34 at (menu: Edit >... Read more
User can't easily configure location of both UPM and Asset Store package...
Users would like to easily configure the location of the package cache for both, UPM and Asset Store packages. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size