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Build is launched in the wrong Display when Main Display is changed
Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more
Game not fully displayed in Player when Windows "Scale and layout" is se...
How to reproduce:1. Open the attached project "testDpi.zip"2. Build the project (File>Build Settings...>Build)3. In the built ... Read more
Numpad Equals key is not recognised correctly or not recognised at all
How to reproduce:1. Open the attached project “IN_14911”2. Open “Start” Scene in Scenes3. Enter Play Mode4. Connect a keyboard that ... Read more
Build doesn't fail instantly when building with a different backend over...
How to reproduce:1. Open the user's "TestBuildBugs" project2. Go to "File" -> "Build Settings..."3. Click "Player Settings..."4. ... Read more
Unity Window not launching from specified hardware display when using co...
How to reproduce:1. Open the attached project "ReproProject.zip"2. Open "SampleScene" Scene3. Build the Project (File > Build Set... Read more
High display scale percentage crops text in status window
Issue is more visible at higher display scale percentages. 1. Set the monitor's display scale above 150% in system settings. (250% r... Read more
New InputSystem does not register keyboard presses when build is embedde...
Reproduction steps: Open the user’s attached project “SlimEmbeddedUnityInputSystemTest” Build the project Download “EmbeddedUnityInp... Read more
Built Project uses ~100% of GPU when launched through Command Prompt wit...
How to reproduce:1. Create a new empty project2. Go into File -> Build Settings...3. Press the "Build" button4. Open Command Prom... Read more
Reported cases are marked as Windows 10 when reported with Windows 11
Steps to reproduce:1. Create a new project2. Press Help>Report a Bug...3. Fill in all fields in the Bug Reporter window4. Send yo... Read more
Editor.log isn't created when the Editor is ran from a command line with...
Reproduction steps: Delete the “Editor.log” file located in the “%AppData%\Local\Unity\Editor” folder Run the attached project (MyPr... Read more
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