Search Issue Tracker
[OSX] 4.6.9 closed network player on wants to load 5.x cache admin page...
Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/ Read more
465f1: UI issues with Battlestar Galactica
-e: when running the game with 4.6.5f1 runtime some UI elememts are missing text -repro: --login at http://eu3.battlestar-galactica... Read more
closed network player fails to load cache admin page
-e: see title, only throws an error -repro: --get latest closed network plugin (webplayer-x86_64.dmg) --remove any already installe... Read more
Contract wars crashes with 4.6.4 runtime
-e: see title, works with stable channel -repro: --set channel to release (4.6.4) --login to http://www.kongregate.com/games/tfende... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails ... Read more
64bit OSX: uberstrike crashes on trying to join server
-e: see title, works well in 32bit 4.5 runtime -tested and crashed on: osx 10.10, FF34, Chrome39 -repro --install 64bit osx plugin... Read more
Game http://www8.agame.com/mirror/unity/MineClone/MineCraftClone.htm do...
Game http://www8.agame.com/mirror/unity/MineClone/MineCraftClone.htm doesn't load in IE 2) How can we reproduce it using the examp... Read more
Input Test: some keystroke tests fail
-e: the 'A' and 'ctrl shift A' fail --works fine in 4.5.5 --tested so far in Chrome+FF on Win7 & OSX 10.8 -repro: --open attached ... Read more
Building for webplayer, but webplayer says it can't update
To reproduce: 1. Create new project 2. Build and run for Web Player 3. Notice the error ("Unity Web Player update finished, but ins... Read more
Autoconnect Profiler checkbox for Web Player Builds always disabled
-e: see title -repro: --enable webplayer dev build --NOTICE the disabled option for auto-connecting the profiler Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are cut off when using a custom alpha mask with a custom shader
- Screen.SetResolution() ignores width and height parameters when switching from Fullscreen to Windowed mode
- Crash on il2cpp::vm::Class::Init in the Player when handling FileNotFoundException in cascading catch blocks in async method
- Mesh with vertex animation shader renders incorrectly when using DirectX11 and AMD GPU
- Select Dependencies context menu doesn't work properly in Project Browser