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7
votes
Active

[Android] [URP] Lens Flare vertical position in Android Builds is incons...

Vulkan

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Mar 02, 2022

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Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Open the project "BugReportLensFlares" 2. Enter Play Mode, and notice how the Lens Flare position is aligned ... Read more

0
votes
Third Party Issue

Title bar doesn't get updated to <Vulkan> when using Vulkan Graphics API...

Vulkan

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Feb 09, 2022

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Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.2

Reproduction steps: 1. Create a new 3D project 2. In Edit > Project Settings find Graphics APIs for Windows 3. Add Vulkan 4. Observe... Read more

1
votes
By Design

[Vulkan] [Android] Crash when calling IUnityGraphicsVulkanV2::ConfigureE...

Vulkan

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Feb 07, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "MinimalRepro.zip" 2. Change the platform to Android 3. Go to Player Settings and s... Read more

0
votes
By Design

[Vulkan][Adreno] Bilinear filtering does not work with half2 texcoordinates

Vulkan

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Jan 21, 2022

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "[Test]AndroidTextureIssue" 2. Build and Run Expected result: All textures look sm... Read more

0
votes
Fixed

[Linux][Vulkan] Editor crashes due to memory leak when building AssetBun...

Vulkan

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Dec 03, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1

Reproduction steps: 1. Download and open the attached project: "1140446ExcessiveVramUseOnBundlUnityProject.zip" 2. Go to Bundles > B... Read more

5
votes
Fixed

[Texture][Vulkan][XR] Loading texture at runtime needs 2x memory compare...

Vulkan

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Nov 05, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the attached user's project "GLTFSizeRepo.zip" 2. Open "Assets/Scenes/MemoryComparison.unity" Scene 3. O... Read more

0
votes
Duplicate

[Android][Vulkan] Texture2D.UpdateExternalTexture() does not respond whe...

Vulkan

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Dec 03, 2021

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Version/s: 2020.3, 2020.3.23f1, 2021.2

Reproduction steps: 1. Open the user's attached project "AndroidVulkanUpdateExternalTextureRepro.zip" 2. Make sure Graphics API is s... Read more

0
votes
Fix In Review

Built Project is skipping frames when the Graphics API is set to Vulkan

Vulkan

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Jul 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b4, 2022.1

Steps to reproduce: 1. Open the linked project "ReproProject" 2. Press File>Build and Run 3. Observe the opened Project window Expe... Read more

1
votes
Won't Fix

[Vulkan] Considerable increase in memory over other Graphics APIs when u...

Vulkan

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Sep 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached user's project 'VulkanMeshTest.zip' 2. Build and Run the application on the Windows platform ... Read more

0
votes
By Design

[Android] [Vulkan] 'GetGpuTimerFrequency' and 'gpuFrameTime' return 0 wh...

Vulkan

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Sep 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached user's project 'TURP.zip' 2. Build and Run the application on an Android device 3. When the a... Read more

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