Search Issue Tracker

0
votes
Fixed

[Android][Vulkan] Unity returns lower or higher values of computing buff...

Vulkan

-

Jan 20, 2021

-

Version/s: 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "Case_1299759"2. Build it for Android3. Hold the phone landscape orientation4. Press... Read more

1
votes
Duplicate

Vulkan out of memory issue with project that uses a lot of Shuriken part...

Vulkan

-

Feb 16, 2021

-

Version/s: 2020.2, 2020.2.5f1, 2021.1, 2021.2

Repro steps:- make sure you have an older GPU. with only 3 or 4GB RAM - I reproduced this on NVidia 1060 and on Radeon PRO 560 , but... Read more

7
votes
Active

[Android] [URP] Lens Flare vertical position in Android Builds is incons...

Vulkan

-

Mar 02, 2022

-

Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps:1. Open the project "BugReportLensFlares"2. Enter Play Mode, and notice how the Lens Flare position is aligned wi... Read more

1
votes
By Design

[Vulkan] [Android] Crash when calling IUnityGraphicsVulkanV2::ConfigureE...

Vulkan

-

Feb 07, 2022

-

Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "MinimalRepro.zip"2. Change the platform to Android3. Go to Player Settings and set ... Read more

0
votes
By Design

[Android] [Vulkan] 'GetGpuTimerFrequency' and 'gpuFrameTime' return 0 wh...

Vulkan

-

Sep 15, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'TURP.zip'2. Build and Run the application on an Android device3. When the app ... Read more

0
votes
Fixed

[Vulkan] TextMeshPro texture is using a lot of memory when building with...

Vulkan

-

Sep 16, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "TMPHugeTextureTest.zip"2. Go to Build Settings and Build And Run on the Android platf... Read more

1
votes
Won't Fix

[Vulkan] Considerable increase in memory over other Graphics APIs when u...

Vulkan

-

Sep 21, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'VulkanMeshTest.zip'2. Build and Run the application on the Windows platform3. ... Read more

1
votes
Fixed

Dynamic Resolution doesn't work when Graphics API is set to Vulkan

Vulkan

-

May 19, 2021

-

Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "TestDynamicResolution.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more

0
votes
Fixed

Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...

Vulkan

-

May 13, 2021

-

Version/s: 2020.3.5f1, 2020.3.12f1, 2021.1.0a8, 2021.2.0a19

How to reproduce:1. Open the attached project (1335846.zip)2. In the menu bar open the "ProBuilder" window by going to: Tools > P... Read more

0
votes
Fixed

"Image invalid format!" Error is thrown when Generating Lights on Vulkan...

Vulkan

-

Jun 21, 2021

-

Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "Broken Lightmaps on Vulkan Editor" project2. Open the Scene "SampleScene"3. Open the b... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.