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[Perforce] Unnecessary checkout for .dll files when Reimporting them in ...
How to reproduce: 1. Open a new project 2. Add the attached "MeshExtension.dll" to the Assets folder 3. Create a Perforce stream for... Read more
UnityYAMLMerge does not work with with TortoiseSVN
Reproduction steps: 1. Open attached project "SmartMerge_TestSetup.zip" in version that's to be tested 2. Setup UnityYAMLMerge (http... Read more
UnityYAMLMerge does not respect EditorSettings.serializeInlineMappingsOn...
How to reproduce: 1. Extract the attached project named "BUG_YamlMerge.zip" 2. Open SceneLeft.unity with a text editor (Located in t... Read more
UnityYAMLMerge generates an empty prefab when merging a custom prefab wi...
How to reproduce: 1. Download the attached 'files-1258865.zip' files 2. Run the 'bug.bat' batch file 3. Open the generated 'right.pr... Read more
"Version Control Check Out Failed" Dialog is black when an exclusively c...
How to reproduce: 1. Create a new project and connect it to perforce 2. Make sure the "Overwrite Failed Checkout Assets" option in P... Read more
[Perforce] Fatal crash when using Provider.Revert on unchanged scenes an...
How to reproduce: 1. Add the attached repro project to your preferred remote workspace and open it 2. Connect it to Perforce 3. Subm... Read more
[VCS] Reverting the manifest.json file does not lock the Editor until th...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Submit the initial pr... Read more
[VCS] The changeset description only displays up to 30 characters in the...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Open the Version Cont... Read more
[VCS] [Perforce] Changing file name capitalization for assets that are a...
How to reproduce: 1. Create a new project in your preferred workspace 2. Open it and connect it to Perforce 3. Create a new material... Read more
[VCS] Using the mouse wheel to scroll in the Submit and Revert windows i...
How to reproduce: 1. Create a new project in your preferred workspace 2. Open it and connect it to Perforce 3. Create a 100 new mate... Read more
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