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0
votes
Fixed

Material referencing the whole Sprite turns black when Sprite Texture sl...

Shader System

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May 26, 2021

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Version/s: 2018.4, 2019.2.21f1, 2019.3

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the Sprite Renderer 3. In t... Read more

0
votes
Fixed

[MacOS]Internal errors communicating with the shader compiler when openi...

Shader System

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Sep 10, 2020

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Version/s: 2018.4, 2019.2.12f1

Steps to reproduce: 1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generated Actual results: Er... Read more

1
votes
Third Party Issue

[FXC Freeze] Specific Compute Shader compiles infinitely and causes a me...

Shader System

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Mar 31, 2020

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Version/s: 2017.4, 2019.2.21f1, 2020.2

How to reproduce: 1. Download the user's attached Compute Shader 2. Create a new project with the default 3D template 3. Import the ... Read more

0
votes
By Design

[Critical] Certain Shaders remain broken when an undeclared variable is ...

Shader System

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Jan 02, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

Reproduction steps: 1. Create a new Project 2. Create a new Unlit shader 3. In the struct v2f add the following line "float3 test;" ... Read more

0
votes
Won't Fix

[Critical] Comparing a value from a multi-dimensional array in a frag sh...

Shader System

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Sep 23, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. import the minimal shader attached in comment to any project (NewUnlitShader.shader (889 bytes)) 2. Reimport th... Read more

0
votes
By Design

[Bug] Material not drawn in Game View when changing shader from script u...

Shader System

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Dec 18, 2018

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Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the project "case_1110556-NoDrawOnMaterialSwitch" and scene "CloudTests_v01" 2. Enter Play Mode 3. Select ... Read more

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