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Material referencing the whole Sprite turns black when Sprite Texture sl...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the Sprite Renderer 3. In t... Read more
[MacOS]Internal errors communicating with the shader compiler when openi...
Steps to reproduce: 1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generated Actual results: Er... Read more
[FXC Freeze] Specific Compute Shader compiles infinitely and causes a me...
How to reproduce: 1. Download the user's attached Compute Shader 2. Create a new project with the default 3D template 3. Import the ... Read more
[Critical] Certain Shaders remain broken when an undeclared variable is ...
Reproduction steps: 1. Create a new Project 2. Create a new Unlit shader 3. In the struct v2f add the following line "float3 test;" ... Read more
[Critical] Comparing a value from a multi-dimensional array in a frag sh...
How to reproduce: 1. import the minimal shader attached in comment to any project (NewUnlitShader.shader (889 bytes)) 2. Reimport th... Read more
[Bug] Material not drawn in Game View when changing shader from script u...
How to reproduce: 1. Open the project "case_1110556-NoDrawOnMaterialSwitch" and scene "CloudTests_v01" 2. Enter Play Mode 3. Select ... Read more
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