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17
votes
Fixed

Target runtime doesn't support default interface implementation

Mono

-

Jun 17, 2021

-

Version/s: 2021.2, 2021.2.0a21

Reproduction steps:1. Open the "DefaultInterfaceImpl.zip" project attached by the user2. Observe the Console window Expected result:... Read more

35
votes
Fixed

[Android] "Found plugins with same names" error is thrown when building ...

Mono

-

Oct 15, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b16, 2022.1

How to reproduce:1. Open the user's attached "UnityNugetBugTest.zip" project2. Build the project on Android Platform Expected result... Read more

17
votes
Fixed

[Mono Upgrade] CommandBuffer native plugin events hang in the Editor

Mono

-

Jan 21, 2021

-

Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2.0a18, 2022.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more

12
votes
Fixed

FileSystemWatcher returns bad file path when entering Play Mode

Mono

-

Jan 24, 2022

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Version/s: 2021.2.0a18, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open users attached project2. Open Assets > Repro.unity3. Enter Play Mode4. Observe the Console window Expect... Read more

1
votes
Fixed

Crash on Debugger agent when stopping Play Mode from debugger in Rider EAP9

Mono

-

Aug 01, 2021

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Version/s: 2021.2.0a19, 2021.2.0b5, 2022.2

How to reproduce:1. Open the user's attached project "New Unity Project.zip"2. Open "TestMatChanger.cs" in "Rider EAP9" for Apple Si... Read more

1
votes
Fixed

Class get stripped when using Preserve attribute with Mono backend

Mono

-

Apr 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "xmlDeserializationTest.zip" project2. Check if scripting backend is set to "Mono", and Manage... Read more

0
votes
Fixed

OnEnable and OnDisable are being called in wrong order

Mono

-

Mar 03, 2021

-

Version/s: 2020.2.6f1, 2020.3, 2021.1.0b8, 2021.2.0a5

Reproduction steps:1. Open user attached project2. Open Assets\Scenes\SampleScene3. Select Go 1 in the Hierarchy4. Select Go 2 in th... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when calling a specific method

Mono

-

Apr 13, 2022

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Version/s: 2021.2, 2021.2.2f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene3. ... Read more

2
votes
Fixed

System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...

Mono

-

Jan 25, 2021

-

Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "WindowHandle.zip" and scene "SampleScene"2. Build and Run3. Open an additional instance... Read more

2
votes
Fixed

[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...

Mono

-

Jun 14, 2021

-

Version/s: 2021.2.0a18, 2021.2.0a20

How to reproduce:1. Open the user attached project (DummyBugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Observe the Consol... Read more

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