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[iOS][GLES] RenderTexture.GetTemporary returns empty texture
1. Open attached project2. Build to iOS and set Graphics API to gles(works both)3. In game, spinning cube will be grey(it should dis... Read more
RenderTexture with Gles 2.0 and AA causes crashes on Tegra devices
Projects that uses RenderTexture with GLES2.0 and have Anti-Aliasing enabled crashes on Tegra devices, Nexus 9 for example Read more
Shadows do not fade in the distance
How to reproduce: 1. Open attached project2. Build to iOS or Android- Notice how the shadows pop in, rather than fading in smoothly Read more
[iOS][GLES] Bloom with antialiasing causes black screen with gles error ...
1. Open attached project2. Build to iOS device with gles23. Screen will be black and XCode will throw "OpenGLES error 0x0500" or 1. ... Read more
[iOS][GLES] Camera::Render to render a picture to a texture does not ren...
How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more
[iOS][GLES2/3] Low performance when Image Effect is used on depth only c...
1. Open attached project2. Build to iOS3. Press "Clear Flag" and it will switch to skybox4. Performance will increase5. Press "Clear... Read more
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