Search Issue Tracker

Fixed

Votes

1

Found in

5.2.1p1

Issue ID

730886

Regression

Yes

[iOS][GLES] Bloom with antialiasing causes black screen with gles error 0x0500

Mobile Rendering

-

1. Open attached project
2. Build to iOS device with gles2
3. Screen will be black and XCode will throw "OpenGLES error 0x0500"

or

1. Create new project
2. Add bloom script from standard assets and turn on anti aliasing in quality settings
3. Build to iOS device with gles2
4. Screen will be black and XCode will throw "OpenGLES error 0x0500"

Note: gles3 and metal does not show this behaviour

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.