Search Issue Tracker

0
votes
Duplicate

[Undo] "Transform child can't be loaded" error is thrown when an Undo op...

Kernel

-

Dec 01, 2021

-

Version/s: 2021.2.0a9, 2021.2.4f1, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierar... Read more

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Kernel

-

Feb 04, 2022

-

Version/s: 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

0
votes
Fixed

Warnings are thrown when deleting and undoing deletion of child Game Obj...

Kernel

-

Apr 05, 2022

-

Version/s: 2022.1.0a15, 2022.2, 2022.2.0a10

How to reproduce:1. Create a new empty project2. Create a new Parent Game Object in the Hierarchy3. Create multiple Child Game Objec... Read more

0
votes
Fixed

Crash with UnityEditor.Undo:RevertAllDownToGroup when calling DestroyImm...

Kernel

-

Apr 13, 2022

-

Version/s: 2022.1.0a15, 2022.1.0b13, 2022.2

How to reproduce:1. Open the attached project "ComponentSorter.zip"2. Open Scene "SampleScene"3. Open the Test Runner from "Window &... Read more

0
votes
Fixed

Unity crashes on StackWalker::GetCurrentCallstack when rest-certificate....

Kernel

-

Apr 27, 2022

-

Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Place the attached "rest-certificate.pem" file in the "%APPDATA%\Unity" or "~/Library/Unity" folder depending ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.