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37
votes
Fixed

Running Unity in batchmode gives a result file with the wrong test type

Deployment Management

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Mar 22, 2017

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Version/s: 5.6.0f1

Repro Steps: 1. Open command prompt 2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath ... Read more

0
votes
Won't Fix

Changing the build resolution using OpenGL crashes with Radeon or leaves...

Deployment Management

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Dec 16, 2017

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Version/s: 5.6.3p4

How to reproduce: 1. Open the attached project 2. Build the project 3. Launch the build using -force-glcore argument 4. Change the r... Read more

0
votes
Fixed

The build continues when there is a build error exception

Deployment Management

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Aug 15, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip) 2. Make sure that only the "scene" scene is in the b... Read more

0
votes
Won't Fix

Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...

Deployment Management

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Aug 05, 2017

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Version/s: 5.6.3f1

Reproduction steps: 1. Open "Tests_UnityProj.zip" 2. "Test" -> "BuildPipelineTest" * 3. See that outside the project folder a Build... Read more

2
votes
Fixed

Launching Unity in batchmode with a specified buildTarget does not chang...

Deployment Management

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Aug 03, 2017

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Version/s: 5.6.3f1

1. Download & open the attached project 2. Observe that: * Current Build Target is Android * VR Support is disabled on Android Build... Read more

0
votes
Fixed

Title of the build window on PC, Mac & Linux Standalone is "Build Facebo...

Deployment Management

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Create/Open a Unity project 2. Go to build settings 3. Set target platform to PC, Mac & Linux Standalone 4. C... Read more

0
votes
Fixed

PlayerSettings.applicationIdentifier returns identifier based on the las...

Deployment Management

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Jul 10, 2017

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Version/s: 5.6.2p1

Reproduction steps: 1. Open the attached project. 2. Go to Edit > Build Settings > Player settings. 3. Notice, that the Bundle ident... Read more

0
votes
Won't Fix

Changing the build settings' Target Platform causes an immediate platfor...

Deployment Management

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Jul 01, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open any Unity Project 2. File --> Build Settings 3. Change Target Platform Expected result: You should be able to... Read more

0
votes
Won't Fix

"Build" vs "Build and Run" has different outcomes

Deployment Management

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Jun 16, 2017

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Version/s: 5.6.1p2

Repro steps: 1. Open "ReproProject" project 2. Build for Windows Standalone through the build settings 3. See that the project fini... Read more

0
votes
By Design

Unity 5.6.1p4 platform download links are broken

Deployment Management

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Jun 14, 2017

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Version/s: 5.6.1p4

To reproduce: 1. On any project, go to Build Settings... 2. Select any platform that requires downloading (excluding Xbox One) and ... Read more

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