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[DepthOnly] Clear flags set to "depth-only" is clearing the color buffer...
Clear flags set to "depth-only" is clearing the color buffer if a non-standard viewport rect is set. Reproducible on 4.6.0f1, 4.6.3f... Read more
[Camera] When the camera "clearFlags" are set to "Nothing" and the "cull...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'MainScene' 3. Build the scene on MacOSX standalone 4. Notice c... Read more
[GameView] Free-aspect game window doesn't clear when camera is set to n...
1. Create new project 2. Set camera clear flags to "Don't Clear" 3. Press play 4. Press "Stats" and close it 5. There will be "Stats... Read more
Orthographic camera doesn't work in full screen mode with non-native res...
To Reproduce: 1. Create a new project, set Camera to Orthographic, add scene to build, build & run. 2. Select any non native resolu... Read more
Lens flare ignore layers does not work as intended
To reproduce: 1. Open attached project 2. Open scene LightSocketTest. It contains a lens flare and a socket mesh collider that shoul... Read more
When attempting to use the camera's SetTargetBuffers method Unity editor...
To reproduce: 1. Open attached project 2. Open TestMRTSscene 3. Enter play mode Expected result: UI Stays normal (perhaps an error ... Read more
All about bugs
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Latest issues
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