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[macOS] Build fails with command failing to write to output file when us...
How to reproduce: 1. Download the attached project 'Stream.zip' 2. Build the project on macOS 3. Observe the Console Expected resul... Read more
BuildFailedException is thrown when building a new project
Steps to reproduce: 1. Open the attached project 2. Press File > Build and Run Expected result: Project is built Actual result: Bui... Read more
SyntaxError is thrown when opening buildreport.json
How to reproduce: 1. Create and build a new Unity project (File > Build Settings... > Build) 2. Open Google Chrome and enter chrome:... Read more
Script compilation fails with "Internal build system error. Backend exit...
Affects 2021.2.14f1, 2022.1.0b10. Read more
Building il2cpp fails with message about failed stevedore download
When building for Windows with IL2CPP a project may fail to build with a bad error message if Windows 10 SDK is not installed. Buil... Read more
Crash on 'core::hash_map<Hash128,bool,Hash128Hasher,std::equal_to<Hash12...
Reproduction steps: 1. Open the project from the Google Drive folder 2. Make sure that 'Project Settings -> Player -> Optimize Mesh ... Read more
Editor crashes on "OnPreprocessShaderVariants" when building the project
Reproduction steps: 1. Open the attached project from the GDrive link 2. Press File > Build Settings 3. Press Build in the Build Set... Read more
Scriptable Build Pipeline prunes recently used cache and is causing cach...
How to reproduce: 1. Open the attached project '1395857.zip' 2. In the Menu bar click Window > General > Test Runner 3. In the Test ... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps: 1. Open the attached project "CubeTest.zip" 2. Build the Project 3. In the Build folder find and open the file "... Read more
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps: 1. Open the user attached project 2. Open Build Settings and press Build 3. Wait until the build is finished 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter and passing a default value into it.
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console