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Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
224
Found in
2018.3.0b8
2018.3.0b9
2018.3.0b10
2019.1.0a9
Issue ID
1099125
Regression
Yes
[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error and lead to graphical glitches
Steps to reproduce:
1. Create a new project
2. Enable VR
3. Create a particle system
4. Enter playmode and put it in your HMDs view
5. If error doesn't show, repeat Stop / Play of playmode again. (when doing this i can repro it with the MockHMD)
Result: "task.rasterData.indexBuffer == NULL" error in the console and potential graphical glitches
Reproduced on 2018.3.0b8, 2018.3.0b10, 2019.1.0a9
Not reproduced on 2018.2.16f1, 2018.3.0a1, 2018.3.0b7
Regression introduced in 2018.3.0b8
notes:
- Is known to also cause memory leaks
-
wey
Jun 22, 2021 04:17
still occurs at 2019.4.22f1
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Eyevi
Apr 10, 2020 15:18
Still have this error with a trailRenderer in Unity 2019.3.8f1 using universal pipeline...
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Shadowphax
Apr 06, 2020 23:23
Getting this in version 2020.1.0b4.3439
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Gaspedal
Mar 29, 2020 00:16
Still not fixed. I get this error with Unity 2019.3.5f1 too
Assertion failed on expression: 'task.rasterData.vertexBuffer == NULL'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) -
cubeeey
Mar 22, 2020 16:36
if you still get this error try to go under project settings < script execution order and set the script that you last wrote /that you think might causes the issue in there after default time and set it to 100 ... i think it has something to do with unity calling a script earlier than the others and this is causing an issue
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Steven-1
Mar 21, 2020 11:02
I have updated my project from 2018.3 to 2019.3, and since then I have this issue.
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quick1brahim
Apr 08, 2019 03:16
This is 5000% better after the update. My memory consumption went from 10.3GB in the profiler (for a single particle system) to 200MB after update. Thanks!
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SuppleTeets
Feb 11, 2019 23:26
Rejoice!
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bigfoott
Feb 08, 2019 20:40
Sweet, thanks again @RICHARDKETTLEWELL
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richardkettlewell
Feb 08, 2019 16:24
Oh yes you're right I think it's out, as https://unity3d.com/unity/whats-new/2018.3.5 is also now live!
Look at that beautiful release notes entry...
"Particles: Fixed particle systems causing graphical glitches and error messages. (1099125, 1116662)"
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Resolution Note (fix version 2018.3):
The fix has now landed in our various release versions. 2019.2.0a4, 2019.1.0b2 (available approx 1st February), 2018.3.5f1 (available approx 6th February). Thank you for your patience.