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Fixed in 2018.3

Fixed in 2019.1

Votes

224

Found in

2018.3.0b8

2018.3.0b9

2018.3.0b10

2019.1.0a9

Issue ID

1099125

Regression

Yes

[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error and lead to graphical glitches

XR

-

Steps to reproduce:
1. Create a new project
2. Enable VR
3. Create a particle system
4. Enter playmode and put it in your HMDs view
5. If error doesn't show, repeat Stop / Play of playmode again. (when doing this i can repro it with the MockHMD)

Result: "task.rasterData.indexBuffer == NULL" error in the console and potential graphical glitches

Reproduced on 2018.3.0b8, 2018.3.0b10, 2019.1.0a9
Not reproduced on 2018.2.16f1, 2018.3.0a1, 2018.3.0b7
Regression introduced in 2018.3.0b8

notes:
- Is known to also cause memory leaks

  1. Response avatar

    Resolution Note (fix version 2018.3):

    The fix has now landed in our various release versions. 2019.2.0a4, 2019.1.0b2 (available approx 1st February), 2018.3.5f1 (available approx 6th February). Thank you for your patience.

Comments (142)

  1. Dcd624d302f92c1f65ff6b4de558e5c3?d=mm

    flyingaudio

    Nov 28, 2018 01:49

    Additional information: I am using the LWRP template for VR (the scene with a workshop), and when I disable the Spot Light in the Construction Light Low game object, the errors stop (particle system still running).

  2. Dcd624d302f92c1f65ff6b4de558e5c3?d=mm

    flyingaudio

    Nov 28, 2018 01:17

    +1 with Unity 2018.3.0b11
    If I disable the particle system no errors.

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