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Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
224
Found in
2018.3.0b8
2018.3.0b9
2018.3.0b10
2019.1.0a9
Issue ID
1099125
Regression
Yes
[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error and lead to graphical glitches
Steps to reproduce:
1. Create a new project
2. Enable VR
3. Create a particle system
4. Enter playmode and put it in your HMDs view
5. If error doesn't show, repeat Stop / Play of playmode again. (when doing this i can repro it with the MockHMD)
Result: "task.rasterData.indexBuffer == NULL" error in the console and potential graphical glitches
Reproduced on 2018.3.0b8, 2018.3.0b10, 2019.1.0a9
Not reproduced on 2018.2.16f1, 2018.3.0a1, 2018.3.0b7
Regression introduced in 2018.3.0b8
notes:
- Is known to also cause memory leaks
-
chatrat12
Dec 10, 2018 18:26
So I tried downgrading to 2018.3.0b7 and I still get the error in the console with visual hiccups however my frame rate is not tanking like it was in 2018.3.0f1
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chatrat12
Dec 10, 2018 15:44
Just got this in 2018.3.0f1, made my game unplayable.
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ChannexDK
Nov 30, 2018 11:20
Also +1 with Unity 2018.3.0b11 - Please fix!
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flyingaudio
Nov 28, 2018 01:49
Additional information: I am using the LWRP template for VR (the scene with a workshop), and when I disable the Spot Light in the Construction Light Low game object, the errors stop (particle system still running).
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flyingaudio
Nov 28, 2018 01:17
+1 with Unity 2018.3.0b11
If I disable the particle system no errors.
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Resolution Note (fix version 2018.3):
The fix has now landed in our various release versions. 2019.2.0a4, 2019.1.0b2 (available approx 1st February), 2018.3.5f1 (available approx 6th February). Thank you for your patience.