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Fixed in 2017.2.0f3

Votes

58

Found in

5.6.0p4

Issue ID

909477

Regression

No

VideoPlayer.Play() still has a delay after using VideoPlayer.Prepare()

Video

-

Steps to reproduce:
1. Download and open the attached project
2. Enter Play mode

Expected result: videos are played seamlessly due to being prepared
Actual result: videos still have a delay when they are started to play, even if they were prepared

Reproduced on 5.6.0p4, 5.6.1p2, 2017.1.0b4, 2017.1.0b8, 2017.2.0a1
Feature introduced in 5.6

Notes:
-User suggests ideally having a queue of videos to be prepared
-The issue appears on Android platform too

Re-encoding the videos in the Unity inspector should fix any remaining issues.

Comments (29)

  1. sethuraj

    Mar 27, 2018 13:19

    This issue still persists in Unity 2017.4.0f1 with android when playing videos through urls. Mostly when playing video from mobile network rather than WiFi. Kindly re-open the issue an initiate to resolve this.

  2. IanStebbins

    Dec 14, 2017 23:52

    Guy below me is wrong, there is still a a few frame delay when starting or switching between MP4s.

  3. OkySmoky

    Dec 13, 2017 11:29

    This problem exists with .mov clips.
    With .mp4 all right.

  4. IanStebbins

    Dec 08, 2017 22:06

    This is still an issue.

  5. emagein3d

    Dec 08, 2017 13:31

    why voting has been disabled ? this issue has not been fixed yet. Last version is 2017.2 and bug is still there

  6. Yalfbal

    Dec 06, 2017 11:42

    Not fixed in 2017.2.0.f3

  7. OkySmoky

    Nov 22, 2017 10:20

    The problem still exists (2017.3)

  8. hurleybird

    Nov 07, 2017 21:43

    This is totally not fixed in 2017.2.0p1

  9. im-berzki

    Oct 29, 2017 14:03

    And what about delay on Android?

    STR:
    1. set url to VideoPlayer;
    2. Slow down your network connection;
    3. call VideoPlayer.Prepare() or ViedoPlayer.Play();
    4. Observe that whole game freezes until Video playback not started;

    It's still occurs!

  10. davidosullivan

    Oct 27, 2017 15:26

    Please patch this in 2017.1 aswell. I cant update to 2017.2 because that has other bugs in that break UMA

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