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Fixed in 5.2.2

Votes

45

Found in

5.2.0b3

Issue ID

713457

Regression

Yes

[2D] Screen position out of view frustum errors

Scene/Game View

-

Open scene Game in attached project. Reimport all assets in the Project and notice 8 errors about "Screen position out of view frustum" (seem to come from Handles-related code).

Comments (55)

  1. A86346d54a12afe4e04109c22de6b116?d=mm

    Paul-Naylor

    Oct 24, 2015 04:58

    Sorry, I don't think it's fixed in 5.2.2f1
    To reproduce Create a new Unity 2D project
    Right click under the Main Camera in the hierarchy, and "Create Empty"
    Right click the new GameObject and Delete
    Exit Unity and Make sure you save your Scene as you do.
    Reopen that project in Unity -> Errors.

  2. 9d3f809669e5688b40064fd8795f1540?d=mm

    FlightOfOne

    Oct 19, 2015 18:40

    I have the problem as well. It is on a 2D project (brand new)

  3. 4f23f5b20606e16bdd8cb2a4e22b2d7c?d=mm

    MarcusTheMainMan

    Oct 14, 2015 17:03

    I still get this error in 5.2.1p3 in both a 3d and 2d projects.

    Screen position out of view frustum (screen pos 0.000000, 0.000000, 0.300000) (Camera rect 0 0 0 0)
    UnityEditor.DockArea:OnGUI()

  4. 5658e92cec85151c95625cfcba8a003e?d=mm

    IluhaT

    Oct 07, 2015 22:56

    I get this message when opening 2D project on (5.2.1f1)
    Screen position out of view frustum (screen pos 0.000000, 0.000000, 0.300000) (Camera rect 0 0 0 0)UnityEditor.DockArea:OnGUI()
    if you change the camera to perspective and restart unity it disappears until you return the orthogonal camera

  5. 6d4c790ea2ce4ef48de096d0083e0e85?d=mm

    xephin2004

    Oct 03, 2015 15:39

    on a side note my raycasts all seem to be offset, assuming it goes along with this error, the raycast can be away from the collider and still register a hit, or be accually hitting the collider and NOT register a hit

  6. 6d4c790ea2ce4ef48de096d0083e0e85?d=mm

    xephin2004

    Oct 03, 2015 14:07

    getting this in my project as well, 2d, 5.2.0f3

  7. 79fec3947e3c431f572e35a21d7bef10?d=mm

    Ironcross

    Oct 02, 2015 15:07

    Same here tons of this errors. Also having big performance lose and mosaic on some static scenes when building for android tested in several devices.

  8. 7f8c261b9a8b8d30c16a7152291153fd?d=mm

    High_Voltage

    Sep 29, 2015 14:48

    Confirmed, this happened to my 2D project after I updated from v5.1.0f3

  9. 5782cc87f7535cc8e0c25f2493e2edf5?d=mm

    TobyKaos

    Sep 28, 2015 11:35

    Confirm +1 here when migrate from 5.1

  10. 74c7998d446936399f6642a1a98d6615?d=mm

    IntDev

    Sep 23, 2015 12:28

    Also happens in 5.2.1f1

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