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Duplicate

Votes

89

Found in

2021.3.8f1

2022.2.0b6

2023.1.0a6

Issue ID

UUM-13023

Regression

No

[Quest 2] 2022.2 is slower than 2021.3 when built on Quest 2

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Reproduction steps:
1. Open Oculus Developer Hub, go to the Device Manager tab, and install OVR Metrics
2. Turn on Metrics Hud
3. Open the OVR Metrics tool on the Oculus device, and select “Basic” under Quick-set Enabled Stats
4. Open the user’s project
5. Build and run on the Oculus Quest device
6. Check GPU usage difference using OVR Metrics

Expected result: GPU usage difference is less than 5%
Actual result: GPU usage differs by more than 5%

Results:
version - GPU usage
2020.3.39f1 - 35%
2021.3.8f1 - 43%
2022.1.14f1 - 38%
2022.2.0b6 - 46%
2023.1.0a6 - 46%

Reproducible with devices:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650

Reproduced on:
Windows 10 Pro 21H2

  1. Resolution Note:

    Thank you for reporting this issue. We are aware of it and have issued fixes which will appear in Unity 2021.3.9f1, 2022.2.0b7, and 2023.1.0a7. Public bug link is https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-9423
    Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-9423

Comments (14)

  1. samorme

    Aug 29, 2022 18:20

    Suffered huge loss of performance (almost halved the frame rate) after upgrading to the latest LTS, went back to 2021 and it worked fine with no changes made at all.

  2. Cloudwalker_

    Aug 29, 2022 15:51

    Suffering the same loss of performance. 2020 urp 10 to 2021 urp 12 has loss of performance.

  3. DevDunk

    Aug 29, 2022 14:58

    This will keep many devs away from using new features.
    There are also issues with performance being different between vulkan and opengles, as well as graphics jobs giving crashing issues in 2021.3 with vulkan

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