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Fixed

Fixed in 6000.3.0a5

Votes

0

Found in

2022.3.63f1

6000.0.50f1

6000.1.8f1

6000.2.0b6

6000.3.0a1

Issue ID

UUM-109729

Regression

No

Crash on RaiseException when entering Play Mode in a specific project

-

How to reproduce:
1. Open the attached “IN-102142_CrashRepro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter Play Mode

Reproducible with: 2022.3.63f1, 6000.0.50f1, 6000.1.8f1, 6000.2.0b6

Reproducible on: macOS 15.5 Sequoia (Intel), Windows 10 (by user)
Not reproducible on: No other environment tested

Note: Often crashes when opening the project, and can also crash when opening and then closing the project

First few lines of the stack trace:
0x00007FF8FD89AF29 (KERNELBASE) RaiseException
0x00007FF8844C4593 (Unity) CxxThrowException
0x00007FF8816C6B0E (Unity) std::_Throw_bad_optional_access
0x00007FF8830609AA (Unity) ReloadNativeAssetsNotUpToDate
0x00007FF882F8C8ED (Unity) ImportOutOfDateAssets

  1. Resolution Note (fix version 6000.3.0a5):

    This fix does not make it possible to open the project without deleting the Library folder. Instead, it improves the Unity Editor's ability to detect and handle corruption in certain cases and will better guide you on what your possible steps are.

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