Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X
Votes
131
Found in
5.6.0f3
Issue ID
899009
Regression
Yes
"In order to call GetTransformInfoExpectUpToDate..." error message appears while toggling Skinned Mesh Renderer component
How to reproduce:
1. Create a new project
2. Change "Directional Light" type from Directional to Spot, make sure that it's Shadow Type settings would be set to Soft or Hard Shadows
3. Add a 3D Object as a child of "Directional Light" GameObject
4. Add a Skinned Mesh Renderer component to a 3D Object
5. Create an empty GameObject as a child of 3D Object
6. Go back to 3D Object Inspector settings and set an empty GameObject as a Root Bone
7. Toggle on and off 3D Objects Skinned Mesh Renderer component repeatedly
Expected result: No error is appearing
Actual result: "In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first." error message appears in the Console
Note: The important parts of this bug reproduction are Spotlight, Realtime/Mixed Shadows(hard/soft), "Skinned Mesh Renderer" with "Root Bone" assigned
Regression introduced in - 5.6.0b8
Reproducible with - 2017.1.0b1, 5.6.0f3, 5.6.0b8
Not reproducible with - 5.6.0b7, 5.5.3f1, 5.4.5f1
--------------
Fixed in 2017.2.0a4. Backports to 5.6 and 2017.1 were made.
Comments (65)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GPU Time Threshold" in VFX Graph Heatmap Parameters can be set to a negative value
- List of supported Platforms for 3D Templates in Unity Hub is outdated
- Mesh filter animation tint is not added if keyframe recording is not enabled
- Light.shadowMatrixOverride is ignored when using GPU Resident Drawer
- Setting the the "PreWarm Delta Time" to the smallest value always sets the "PreWarm Step Count" to the different random values
mikorigames
Apr 27, 2017 10:43
Unity 5.6.0p2
- VR
- Spotlight
- Skinned Mesh Renderer
- No Rigidbody
Blorfy
Apr 26, 2017 17:59
Also getting this on 5.6.0.f3 reverting back to 5.4.4 for now.
Tarball
Apr 25, 2017 22:20
Happens to me when I interpolate rigidbody...
Setmaster
Apr 25, 2017 02:33
Having the interpolate/extrapolate rigidibody version.
f0ff886f
Apr 23, 2017 18:38
still broken in 5.6.0p2... !
seronni
Apr 21, 2017 23:44
For me, this error appear just when I have a Rigidbody in the object and I change in runtime some properties of the transform for this object. If I delete the Rigidbody, it works :(
HeimerdingerBanana
Apr 21, 2017 15:39
Why... just another difficulties...
Konst
Apr 21, 2017 05:56
still annoying in 5.6.0p1 win10
ricanteja
Apr 20, 2017 20:47
Unity 5.6.0f3 64bit Windows 7 here
SpookyCat
Apr 20, 2017 09:54
Happens in 5.6.0p1 still making it impossible for us to use 5.6, when will this be fixed?