Search Issue Tracker
Rendering from a plugin causes colors in Game View to appear much darker...
Repro steps:1. Open QA attached project "repro"2. Enter Play Mode and observe the Game View3. Select "Main Camera" in the Hierarchy ... Read more
Net ids don't match
netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more
Quest freezes after opening a project forcing portrait mode
Reproduction steps:1. Open the attached project2. In Player Settings -> Android -> Resolution and Presentation set Default Ori... Read more
[iOS] InputField.text can not be set through a script (only through dire...
How to reproduce: 1. Open a new project2. Import attached package3. Open scene 1.unity4. Attach the only 'Text' gameobject to the Te... Read more
Reimport all operation crashes Unity
Reproduced only once. 1. Open attached project2. Reimport All==>Unity crashes Read more
Rendering Path Forward/Forward+ causes Lighting to not affect SpriteRend...
How to reproduce: 1) Open project “IN-105168”2) Find the "Environment/Ground" GameObject in the Hierarchy3) Notice how the ground is... Read more
Project Auditor - should “Hidden” / built-in Shaders be excluded from ge...
should “Hidden” / built-in Shaders be excluded from getting flagged? (not compatible with SRP batcher) Steps to reproduce: \\Actual ... Read more
[HDRP] Baked reflection probe causes the scene to always be marked as dirty
How to reproduce:1. Open the attached "ReflectionProbeSave.zip" project2. Open "SampleScene" and notice that it's marked as dirty in... Read more
Editor freezes for a moment when moved from one screen to another with d...
How to reproduce:1. With a two-screen setup change one of the screen's resolution scale so they would be different (right-click on d... Read more
EditorGUILayout.PropertyField is misaligned when in IMGUIContainer
Reproduction steps:1. Open the “PropertyField” project2. Open the “Sample” scene3. Select the “Example” GameObject4. Observe “UITK F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons