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[Linux][Profiler] Profiling mode dropdown remains open after closing the...
Steps to reproduce:1. Open a new or an existing project2. Open Profiler window (Window -> Analysis -> Profiler)3. Click on the... Read more
The button "Open Reference" leads to the non-existent webpage when click...
How to reproduce:1. Create a new Unity project2. In the menu, Click GameObject → Visual Scripting Scene Variable3. In the Hierarchy,... Read more
Only a single Selector is added to a Container when drag and dropping mu...
Steps to reproduce: Create and open a UI Document Asset Add any Container to the Hierarchy Create multiple Selectors Select them bot... Read more
When creating a Tree in HDRP & URP it's created with materials that do n...
How to reproduce:1. Create a 3D (URP) or (HDRP) project2. Right-click in Hierarchy and select 3D Object > Tree3. Observe the crea... Read more
[Windows] Popups created with PopupWindowWithoutFocus do not close when ...
Steps to reproduce: 1. Create new project2. In scene view, select camera3. Click on culling mask dropdown4. Move the main editor win... Read more
Built game crash when Instancing is enabled on Material
To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity2. Open "crash" scene3. Build and Run the project on W... Read more
Game view is black when using Stencil Texture in Shader
To reproduce:1. Open the project “StencilTextureTest”2. Enter Game view Expected result: The GameObjects are rendered and visibleAct... Read more
Unity Linker crashes with exception when using a managed DLL that has a ...
Unity Linker crashes with exception (System.InvalidProgramException: Failed to resolve [UnityEngine]System.Resources.NeutralResource... Read more
[Android] App is not installed to device when using Build&Run and "Scrip...
1. Open attached "ScriptsOnly" project2. Press Build&Run, overwrite the "Build" apk that is already in folder Expected result - ... Read more
Crash on BufferD3D12::BeginWrite when changing the Graphics API to Direc...
Reproduction steps:1. Open the user attached "project-test-crash.zip" project2. Switch the Default Graphics API to DirectX123. Switc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open