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0
votes
Fixed

OSX only: "EndLayoutGroup: BeginLayoutGroup must be called first." error...

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Aug 22, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Select any GameObject in the Hierarchy window Click o... Read more

2
votes
Won't Fix

OnActiveBuildTargetChanged is not called when changing the build platform

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Mar 01, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

How to reproduce:1. Open the “IActiveBuildTargetChanged“ project2. Open Build Settings3. In the Build Settings, select a different p... Read more

0
votes
Fixed

Inspector icon in the "Inspector" window is less sharp/more pixelated th...

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Apr 10, 2025

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Version/s: 6000.0.46f1, 6000.1.0b14, 6000.2.0a9

Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify that the "Sea... Read more

0
votes
Fixed

Trail Renderer interferes with Line Renderer, 5.4 regression

Shuriken

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May 19, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
Fixed

Crash on D3D12GetInterface when enabling a GameObject using a Sample Ski...

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Apr 22, 2024

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Version/s: 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce:1. Open the “IN-73903_repro“ project2. Open the “Main“ scene3. Enable the “Particlepeople01“ GameObject Expected re... Read more

0
votes
Fixed

Realtime and mixed lights fail to render when using Deferred/Deferred+ w...

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Aug 18, 2025

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Version/s: 6000.2.0b11

Reproduction steps:1. Open the attached “BugRepro” project2. Open the Lighting window (Window > Rendering > Lighting)3. Make s... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

0
votes
Duplicate

Game view is not rendered in full Game view window

Scene/Game View

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Feb 25, 2021

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Version/s: 2021.2.0a7

Steps to reproduce:1) Download attached project and open in Unity2) Observe the Game viewRendered space will be smaller than a Game ... Read more

0
votes
Won't Fix

[Billboard] Shadowy artifact appears on tree billboard at certain camera...

Speedtree Integration

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May 17, 2017

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Version/s: 2017.1.0b5

Steps to repro: 1. Open attached project and 'BillboardShadowsTest' scene;2. Observe shadow on tree billboard in Game view. Expected... Read more

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