Search Issue Tracker
OSX only: "EndLayoutGroup: BeginLayoutGroup must be called first." error...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select any GameObject in the Hierarchy window Click o... Read more
OnActiveBuildTargetChanged is not called when changing the build platform
How to reproduce:1. Open the “IActiveBuildTargetChanged“ project2. Open Build Settings3. In the Build Settings, select a different p... Read more
Inspector icon in the "Inspector" window is less sharp/more pixelated th...
Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify that the "Sea... Read more
Trail Renderer interferes with Line Renderer, 5.4 regression
Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more
[ReflectionProbe] Baking custom reflection light probes overwrites the u...
Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more
Crash on D3D12GetInterface when enabling a GameObject using a Sample Ski...
How to reproduce:1. Open the “IN-73903_repro“ project2. Open the “Main“ scene3. Enable the “Particlepeople01“ GameObject Expected re... Read more
Realtime and mixed lights fail to render when using Deferred/Deferred+ w...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Lighting window (Window > Rendering > Lighting)3. Make s... Read more
[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...
Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more
Game view is not rendered in full Game view window
Steps to reproduce:1) Download attached project and open in Unity2) Observe the Game viewRendered space will be smaller than a Game ... Read more
[Billboard] Shadowy artifact appears on tree billboard at certain camera...
Steps to repro: 1. Open attached project and 'BillboardShadowsTest' scene;2. Observe shadow on tree billboard in Game view. Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size