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[Android] Application crashes when changing the source URL of a video pl...
Check here for the full fixes:[https://issuetracker.unity3d.com/issues/android-application-crashes-when-changing-the-source-url-of-a... Read more
Different, not-consistent threads count in standalone builds
To reproduce:1) Open attached project and scene2) Build and run it3) Use some tool to check thread count (Process Explorer on win, c... Read more
[VR] VR-Enabled Standalone Build Experience input lag when Rift is Disco...
When the Oculus Rift is not connected or the VRSettings.enabled bool is false, but Virtual Reality Supported is set to true in the P... Read more
Screen.lockCursor under Linux breaks Input.GetAxis
-e: Screen.lockCursor under Linux breaks Input.GetAxis() -repro:--open attached project--run test scene in editor--notice correct ax... Read more
Assetbundle is not loaded correctly when they reference a script in cust...
Steps to reproduce:1. Open "Fogbuzz issue 1143071" from Own Cloud link2. Navigate to the buildWithoutDLL folder and open "Beweegvloe... Read more
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: Create and open a new 2D core project In the Hierarchy window create a tilemap GameObject Enter and Exit Play mo... Read more
-enable-stereocopic isn't supported with OpenGL on Windows
To reproduce:1) Create new project2) Add a cube and a directional light3) Build this scene on Windows Standalone x864) Run the build... Read more
Texture2D.alphaIsTransparency API is editor-only but lives in UnityEngin...
-e: Using Texture2D.alphaIsTransparency in a script causes the build to fail with the following error: error CS1061: Type `UnityEngi... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce:1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project2. Open the “SampleScene”3. Open the Game view windo... Read more
Physics.ComputePenetration returns False when two colliders overlap
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera