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Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph
How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more
[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...
Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more
NonAlloc queries return RaycastHit arrays with null/empty members
1. Open attached project2. Open scene scene.unity- Note there is a Cube in the scene, along with two red Sphere gizmos3. Play the sc... Read more
[Android | GearVR] The images rendered for left eye and right eye on dev...
On GearVR, the left most and right most edge looks weird. The reason why images looks wrong on the left/right edges when you put on ... Read more
[SceneTemplate] Element is added & then removed on selecting Add button ...
In SceneTemplateAsset preset Element is added and then removed on selecting "Add to List" button from the Dependencies list, refer a... Read more
The "loopPointReached" event is continuously triggered when a Video Clip...
Reproduction steps:1. Open the attached "VideoPlayerEvent" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mod... Read more
Drag and dropping assets onto Prefabs puts a new GameObject in the curre...
Reproduction steps: Open the “SceneTest” project Open the “SampleScene” scene In the Project window drag “VFX Asset” onto “SamplePre... Read more
Project cannot be favorited while a project is being opened
How to reproduce:1. Open Hub2. While opening a project, click the Star icon for favoriting projects Actual result: The project is no... Read more
[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...
Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more
[ShaderGraph] Custom Function Node only accepts .TXT files and they thro...
How to reproduce:1. Create a new project with Scriptable Render Pipeline template (i.e. URP)2. In the Project Window, create a new S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned